Press Contact

If you are interested in getting in contact with us about a press opportunity, please email press.relations@hansoft.se, or contact Julia Hallin, Marketing and PR Manager directly at tel: +46 76 645 0937 or e-mail: julia.hallin@hansoft.se

 

 


Press release
• DECEMBER 21, 2009

New Hansoft office, website and employees to meet increasing demand

Hansoft is looking back at an eventful 2009, with steady growth, a number of important recruitments and a new office and web site.

Following the rapid expansion, Hansoft has moved into brand new, spacious premises in central Uppsala, Sweden.

“We have been looking at new office spaces for over a year now, and I’m really pleased that we finally found the perfect location. The closeness to the main airport Arlanda makes it easier to serve our global user base and the interior design has been carefully chosen to make an inspiring and efficient environment for our employees,” said Hansoft CEO, Patric Palm.


Hansoft has also recently unveiled a new website: www.hansoft.se.

Apart from the visual facelift and updated features, the ambition is to create a platform where functions can be added on continuously.


During the year, Hansoft has steadily been growing its staff to meet the increasing demand.

The latest three employees to join the company are Jonas Persson, Per Juhlén and Alan Weekes.


Jonas Persson is filling the position as Senior Software Engineer at Hansoft. Jonas has over 10 years professional experience in software development, and his latest employment was with Imentum, Sweden.


Per Juhlén has joined the company as Customer Services Director. Per has 7 years of project management experience of which 4,5 years has been within game development in various production roles.


Alan Weekes has been hired as Solution and Sales Manager. Alan has worked more than 6 years in IT sales globally, and his most recent employment was with Tronix Systems, Ireland.

Bookmark and Share
Press release
DECEMBER 17, 2009

Hansoft launches Certified Trainer program

Hansoft strengthens its productivity consulting services and launches Certified Trainer program.

Most of the support questions are today handled by Hansoft’s support managers, trained in the tool, industry specifics as well as project management, and they are all certified ScrumMasters. The Hansoft productivity consulting services are a compliment to cover the need for sharing more advanced best practices.

 

Hansoft Certified Trainer Program

One step in satisfying the demand for Hansoft training and productivity consulting is the launch of the Hansoft Certified Trainer program. The program is open to independent consultants with a deep experience and understanding of the production of games. They are carefully selected for their pragmatic approach to productivity improvement and focus on team empowerment best practices.

 

“Hansoft is a very intuitive tool and most of our clients just go ahead and start using it. Sometimes we do onsite productivity consulting, to share production best practices and help studios scaling agile and lean methodologies to the size and specifics of games development. To meet the growing interest for these more advanced consulting services, we are now increasing our capacity, and since we want to stay a tools vendor and not become a consulting company, we started the Hansoft Certified Trainer program. This program enables consultants in the industry to help our clients to be more productive in their use of Hansoft. I’m very proud to announce the first three certified trainers: Gordon Moyes, Heather Maxwell Chandler and Jim Whitelaw,” said Hansoft CEO Patric Palm.

 

 

Gordon Moyes has a wide range of experience in the game industry. From programming graphics and AI for the ground breaking real time strategy game Dark Reign: The Future of War (1997), he was more recently the Senior Producer for the original Destroy All Humans! and its sequel for Pandemic Studios Australia. In between, Gordon spent several years at Activision Santa Monica on titles such as Star Trek: Armada. Specializing in Hansoft training and plug in customization, he primarily offers his services in Australia and Asia. Gordon holds a Bachelor of IT and an MBA.

 

 

Heather Maxwell Chandler has been working in the game industry since 1996 and has production experience at Ubisoft, Electronic Arts, Activision, on over 35 titles across multiple platforms. Her experience as an internal and external producer gives her a deep knowledge of best production practices. She is the author of The Game Production Handbook, and numerous other articles on game development. She is a Certified ScrumMaster and is committed to training teams how to get the most of their people, tools, and methods. Specializing in Hansoft training, improving production pipelines, and team building, she offers services in the U.S. and Europe.

 

 

Jim Whitelaw has been leading software development initiatives for more than fifteen years and has been using agile techniques for more than ten. He has been in senior positions at companies like Intuit and BioWare with experience in web development, desktop shrinkwrap software and video game development. Jim founded denovoPRO Consulting to focus on helping software development teams to transition to agile development and to grow their agile expertise. Jim has a Bachelor of Science degree from the University of Waterloo, is a PMP as well as a certified ScrumMaster. Jim is an active member in the agile community, a proponent of scrum and an enthusiastic leader, teacher and coach. Based in Canada, Jim provides service to clients in North America and Europe.

 

Read more about Hansoft Certified Trainers

 

Bookmark and Share
Press release
OCTOBER 30, 2009

Universities pick up Hansoft educational licenses

Hansoft has experienced a kick start in the academic world with the launch of Hansoft’s educational license.

Several universities and game development schools have signed up for educational licenses and Hansoft is now being used in a number of student projects around the world. One of them is the Scottish Centre for Excellence in Computer Games Education, at University of Abertay Dundee.

“We expect our students to work on computer games development projects in a professional studio environment, and in a professional manner. Hansoft enables the students to work together across courses and disciplines with improved communications, project management and reporting practices. With Hansoft’s educational license, we get the opportunity to use a professional tool at undergraduate level, something that makes our students better equipped to create high quality media and develop professional practices that will get them that dream job after graduation”, said Gregor White, Director of Academic Enterprise, University of Abertay Dundee.

The idea behind the educational license is to fill the need for universities to be in tune with the latest tools in the industry, for studios to be able to recruit graduates already proficient in using Hansoft and for students to increase their chances on the highly competitive job market.

“This initiative actually came directly from the industry. Several of our clients independently approached us about the idea of an educational license to make student more ready for the everyday work at their studios. The response from lecturers and students has been overwhelming and we are really glad to be able to support the talent of the future with Hansoft”, said Hansoft CEO Patric Palm.

Another example is Image Campus in Argentina.

“At Image Campus, we have identified that one of the major problems within many Digital Media Development Studios, and particularly Games Development Studios, is the lack of use of good project management methodologies and tools. In the process we tried many project management tools, from off-the-shelf products to open source solutions, until we found and chose to use Hansoft. One of the greatest advantages of Hansoft is the ability to integrate agile development methodologies with collaborative scheduling in one view. This speeds up production cycles and puts data in the hands of Project Managers with real time reporting. Also, by having an integrated tool deployed across the studio, artists, developers and project managers all know exactly where they are in the production cycle and what is left to tackle in each hierarchical level. We consider project management skills key factors of success and we truly believe that teaching them is an obligation for serious schools who care about the quality of their graduates and about their future in a competitive industry. Hansofts educational license allows us to do so and we expect that Hansoft will keep addressing studios needs and to provide top quality software in the future”, says Aníbal Menezes, Institutional Relations Manager, Image Campus.

 

Bookmark and Share
Press release
AUGUST 23, 2009

Hansoft releases updated and certified integration with Perforce

Hansoft is now releasing an updated more powerful version of its ready-made integration with Perforce.

"Hansoft's integration offers an intelligent agile solution that supports the workflow Perforce users are accustomed to," said John Walker, manager of Perforce's Partner and Integration Program. "This integration once again demonstrates that Perforce's flexible architecture can support best of breed technologies like Hansoft".

The integration is certified by Perforce and provides full real-time synchronization of data between Hansoft and Perforce. Not only is the integration ready-made, but also very fast and easy to setup for the user. One important feature is the ability to configure the integration uniquely per project in Hansoft. In this way, different projects can have different sets of data synchronized.

“With the outstanding performance and functionality of Hansoft and Perforce tightly integrated, teams will now benefit from a scalable and easy solution leveraging productivity to new levels in agile and lean software development,” said Hansoft CEO Patric Palm.


About Perforce

Perforce, the Fast Software Configuration Management System, is an award-winning tool that versions and manages source code and digital assets for enterprises large and small. Perforce is easy to install, learn and administer; seamlessly handles distributed development; and supports developers across a large number of platforms. Perforce ensures development integrity by grouping multi-file updates into atomic changes, enables concurrent development, and intelligently manages multiple software releases using its Inter-File Branching™ system.

 

Bookmark and Share
Press release
JULY 16, 2009

Hansoft implemented by 2K Games

Hansoft, the leading vendor of tools for project management and QA in the games development industry, announced today that 2K Games has implemented Hansoft.

"At 2K Games, quality is paramount in all of our games. Modern game development is about iteration, agility, tuning and balancing. We have found Hansoft to be an impressive tool to help us do just that. It provides scheduling models we rely on, and streamlines communication, reporting and efficiency for our publishing group," said John Chowanec, Development Director at 2K Games.

Hansoft is an integrated project management solution that builds on principles of team empowerment, increased communication, transparency and collaboration. The tool is used by developers in over 20 countries around the world, for agile and lean development, collaborative scheduling, bug tracking and workload coordination.

John Chowanec continued: "The fact that Hansoft is developed by a team that understands the challenges of game development is a huge bonus. Their speed of response on support issues is refreshing and their customer service is absolutely fantastic."


"Fast and open communication is one of the key principles behind the Hansoft tool but also fundamental in our interaction with the rapidly growing community of Hansoft users. Continuous feedback and discussions with clients around the world like 2K Games helps us to calibrate existing features and create new, powerful tools. It's exciting to see that Hansoft is now being used by 2K Games and we look forward to our continued relationship," said Hansoft CEO, Patric Palm.

 

Bookmark and Share
Press release
JULY 8, 2009

Hansoft 5.3 successfully adopted by Harmonix

Harmonix Music Systems has successfully adopted Hansoft 5.3 including the new pipeline tool.

"As a rapidly growing studio we needed a server based project management solution that could support internally and externally driven projects and was easy to adapt to our iterative development process - Hansoft delivered. In the short time we have had Hansoft deployed, it has already increased productivity, communication and visibility across our entire team. The new pipeline and workflow tool has allowed Harmonix to automate many of our repetitive and time consuming production tasks into a streamlined process that the development team has direct interaction with," said Michael Verrette, Director of Production, Harmonix Music Systems.


Newly released Hansoft 5.3 has been developed in close collaboration with studios around the world and the pipeline tool is one of the new features that many developers have been waiting for.


"We wanted to find a way to take much of the heavy manual work out of managing asset pipelines, to make it more lean. Seeing how rapidly Harmonix has adapted the pipeline tool, I think we have succeeded. Harmonix is an expansive studio and Hansoft's flexible nature will allow them to grow as fast as they have to. I am really looking forward to following Harmonix in the future and to reaching new highs together," said Patric Palm, Hansoft CEO.


About Harmonix Music Systems, Inc

Harmonix Music Systems, Inc., based in Cambridge, MA, and established in 1995, is the leading developer of groundbreaking music-oriented videogames. Harmonix was founded by Alex Rigopulos and Eran Egozy, who formed the company to invent new ways for non-musicians to experience the unique joy that comes from making music and have pioneered music and rhythm gaming in the US. For more information please visit www.harmonixmusic.com

 

Bookmark and Share
Press release
APRIL 22, 2009

Hansoft welcomes new employee

Uppsala, Sweden - April 22, 2009

Hansoft welcomes one more employee to the office in Uppsala, Sweden.

Haraldur D Thorvaldsson has been hired as a Senior Software Engineer at Hansoft. A recent PhD graduate in Computer Science from Washington University in St. Louis, Haraldur previously worked in Iceland as a developer at OZ.COM and later served as CTO for SmartVR, designing software for multi-user virtual 3D worlds.

 

Bookmark and Share
Press release
MARCH 31, 2009

Hansoft chosen by Curve Studios

The independent video games developer Curve Studios has successfully implemented Hansoft.

"Hansoft is a great asset to Curve Studios, helping us keep our commitment of constantly delivering high quality titles. We've found it a powerful tool that facilitates both Agile and Waterfall methodologies, and use it across multiple projects. Hansoft's ease of use allows for rapid planning, and really helps to empower the team by giving them a constantly updated list of what their tasks are on different levels of granularity, as well as keeping them in touch with the projects' bigger picture," said Graeme Puttock - Head of Production at Curve Studios.

 

Hansoft is a project management tool used by developers in more than 20 countries around the globe. The ability to handle both Agile and scheduling projects keeps all teams on track and the project managers can easily follow the progress. Hansoft also takes resource management to a new dimension, making it easier to keep costs down, hit deadlines and ship better games faster.


"Over allocation used to be a typical problem when working over multiple projects. The difficulties to coordinate teams and maximise resources we saw among our customers, inspired us to develop a powerful resource management tool in Hansoft. I get constantly surprised over the amount of time and money that can be saved, simply by using existing resources in a more efficient way. Curve is an excitng studio and I'm really curious to see what they'll come up with in the future," said Hansoft CEO Patric Palm.


About Curve Studios

Curve Studios is an independent video games developer based in Angel, central London. The studio was formed by experienced industry veterans in 2005 with the aim of establishing itself as a major development force and preferred development partner. Having completed multiple projects across leading handheld and home consoles, Curve continues its mission to guarantee the highest quality products, delivered on time and to budget. www.curve-studios.com

 

Bookmark and Share
Press release
MARCH 18, 2009

Hansoft launches version 5.3 at GDC

Hansoft, the leading vendor of tools for project management and QA in the game development industry, will officially launch Hansoft 5.3 during GDC in San Francisco next week.

Hansoft 5.3 contains a number of improvements. One of the most significant is the asset pipeline tool, a feature many developers have been waiting for.

 

"We have had in-depth discussions with studios for quite some time on how to take the heavy manual work out of managing asset pipelines. Many teams are also experiencing that it's hard to combine an agile process like scrum with the linear nature of asset creation. This became a large and very exiting research project on our side and we are now releasing Hansoft 5.3 where art pipelines can be created in parallel with sign-off workflows to make asset creation more lean," said Hans Andersson, Development Director at Hansoft.


Developers in over 20 countries are using Hansoft for collaborative scheduling, agile, bug tracking and workload coordination. Hansoft is also used on multi site projects, to keep close contacts and daily discussions between teams, even though the geographical distance may be large.


"Every day we get large amounts of great feedback from clients that we use to continuously make improvements of Hansoft. Some updates are small but significant for the everyday user experience and some are large, like the new report generator. That was originally based on feedback from QA managers that wanted the reporting in the bug database part of Hansoft to be more powerful," Said Hans Andersson.


 

New features in Hansoft 5.3:

• Asset pipeline tool that can manage complex, parallel, and nested flows of art creation in both agile and scheduling projects.
• Workflows tool to edit and apply a workflow on any kind of item in Hansoft. Use it for art sign off, quality iterations or user story testing.
• New report generator. Create and share reports with co-workers using Hansoft's visual query builder, new query language and grouping functionality.
• Updated integration SDK. Access and use pipelines, workflows and reports in a simple manner in the SDK. This enables advanced integration with asset management systems as well as making it easier to integrate Hansoft with external report systems such as executive dashboards and business intelligence tools
• Many improvements on the agile and QA feature sets in Hansoft to make everyday usage of Hansoft even smoother.
• Performance enhancements. Less time to synchronize when you connect to the Hansoft server. Handling a large number of documents over global distances is faster.


 

Bookmark and Share
Press release
MARCH 3, 2009

Hansoft chosen by YAGER Development

Uppsala, Sweden, March 3, 2009

Hansoft, the leading vendor of tools for project management and QA in the game development industry, today announced that YAGER Development has successfully implemented the Hansoft production management solution.

"The way Hansoft enables instant and clear communication to the teams has made it easier to manage resources and avoid over allocation or planning conflicts. It helps us getting the job done and deliver on time," said YAGER Managing Director Timo Ullmann.


Hansoft combines a user friendly interface design with the capabilities of instant and visual communication. The project manager has the resource usage of individual team members updated in real time, which makes it easy for managers to get an overview of the project and follow the progress.


Hansoft CEO Patric Palm comments: "Productivity is important for leading studios like YAGER Development, and resource management is an important corner stone. Hansoft gives the project manager an updated overview of all work allocated to individual resources, resource groups and projects. The managers get a live pulse on the project to better manage towards critical milestones and ship on time."


About YAGER Development
YAGER Development is an independent videogame developer based in Berlin, Germany.
Founded in 1999, the studio is dedicated to creating AAA action-loaded games with a rich player experience, competitive technology and high-quality presentation. www.yager-development.com

 

Bookmark and Share
Press release
FEBRUARY 9, 2009

Hansoft successfully implemented by Epic Games China

Uppsala, Sweden, February 9, 2009

Hansoft, the leading vendor of tools for project management and QA in the game development industry, today announced that Epic Games China has successfully adopted the Hansoft production management solution.

"What doesn't bend, breaks. Hansoft is ideal for game industry development because it provides flexibility for shifting priorities and goals through highly intuitive and usable interface design. The ability to easily manage resources for projects, customize the production style and views per project and user, and quickly see resource conflicts, workloads and costs continues to impress me daily. Overall, Hansoft's integration of the scheduling, reporting and bug tracking systems, with large scale multi-user role based architecture, makes it an excellent single tool solution for the full production pipeline," said Mike Hines, Project Director at Epic Games China.


Hansoft is a fully integrated production management tool, used by a rapidly increasing number of studios in more than 20 countries for project management, bug tracking and workload coordination. Hansoft makes it possible to run scheduling and agile projects in one single tool. It empowers teams to ship better games faster and provides management with a project status overview updated in real time.


"Improved collaboration and flexibility are fundamental principles behind Hansoft. Using a tool that truly empowers teams is key when focusing on productivity to get the most out of their talent. I'm really happy to work with Epic Games China and see Hansoft put into action in their exciting projects," said Hansoft CEO Patric Palm.


About Epic Games China
Epic Games China based in Shanghai, China licenses Epic Games' Unreal Engine 2 and Unreal Engine 3 in China, Taiwan, Hong Kong and South East Asia. The company provides local technology support and professional training services in Mandarin and English. Epic Games China also offers AAA quality content production outsourcing and game development services to developers and publishers worldwide. www.epicgameschina.com

 

Bookmark and Share
Press release
JANUARY 27, 2009

Newly recruited staff at Hansoft

Uppsala, Sweden - January 27, 2009

Hansoft, the leading vendor of tools for project management and QA, has undergone significant recruiting efforts during 2008.

Anders Wass has been hired as a Software Integration Engineer at Hansoft. His most recent employment was with Init, Stockholm.

 

John Broome has started as a Solution and Sales Manager at Hansoft. His most recent employment was with E*TRADE Australia.

 

Parul Sharma has been recruited as a Solution and Sales Manager at Hansoft. Her most recent employment was at Philips Electronics India.

 

Erik Ellingsen is filling the new position of IT Operations Manager at Hansoft. His most recent employment was with Connecta consulting, Stockholm.

 

Julia Hallin has started as a Marketing and PR-Manager at Hansoft. Her most recent employment was with VisitSweden, New York.

 

Bookmark and Share
Press Release Archive

Develop, February 2012

Dropping in on Hansoft

 

Gamasutra, Jan 19, 2012

Jira support added to Hansoft

 

IT24, Jan 13, 2012

Hansoft laddar för nya rekord

 

Gamasutra, Jan 10, 2012

ModNation Racers studio using Hansoft management tools

 

Develop-Online, January 4, 2012

Hansoft looking for more staff after 'record' 2011

 

UNT, January 2, 2012

Upplandsföretagare om det nya året

 

Gamasutra, December 9, 2011

Just Cause Developer Adopts Hansoft Management Tools

 

Develop-Online, December 9, 2011

Avalanche adopts Hansoft tools

 

Dagens Industri, December 6, 2011

Vinnare i Uppsala län

 

Dagens Industri, November 30, 2011

Dubbelvinnare med växtvärk

Dubbelvinnare med växtvärk (pdf)

 

Enteprenor24.se, November 30, 2011

Hansoft årets gasell igen

 

UNT, November 28, 2011

Snabbväxare får pris igen

Snabbväxare får pris igen (pdf)

 

UNT Uppgång, November 8, 2011

Hansoft - Månadens uppstickare

Hansoft - Månadens uppstickare (pdf)

 

IT24, October 19, 2011

Jaybis ska hjälpa Hansoft i norden

 

Develop-Online, September 15, 2011

Statisticon implements Hansoft

 

Develop, September 2011

Services news

 

Etablering utomlands, August 29, 2011

Hansoft och Klättermusen fick stort exportpris

 

Ekonominyheter, August 25, 2011

Hansoft och Klättermusen får prestigefyllt exportpris

 

SearchSoftwareQuality.com, August 10, 2011

Video interview with Patric Palm during Agile 2011

 

Go!GamingGiant, July 27, 2011

id Software and Hansoft partner up

 

Gamasutra, July 27, 2011

id Software Using Hansoft Management Tools

 

Develop-Online, July 26, 2011

Id Software incorporates Hansoft solution

 

ITSZ.ru, June 29 2011

Hansoft объявил о начале сотрудничества с VIZERRA

 

Develop, June 2011

Tools news

 

Develop-Online, May 05, 2011

Finalists revealed for 2011 Develop Awards


Develop-Online, April 21, 2011

Hansoft updates for outsourcer support

 

Gamasutra, April 20, 2011

New Hansoft Release Simplifies Report Sharing

 

UNT.Affärer, March 28, 2011

Med världen i sikte (online)

Snabbväxare med världen som sikte (print)

 

Gamasutra, March 23, 2011

Relentless Software Focuses On Episodic, Downloadable, Implements Hansoft

 

Develop-Online, March 22, 2011

Relentless adopts Hansoft

 

24.UNT, March 10, 2011

TV interview with Hans Andersson

 

UNT, March 09, 2011

Hansoft utsedd till årets företagare 2011

 

Gamasutra, February 10, 2011

China's Virtuos Turns To Hansoft As Pipelines Evolve

 

Develop, February 2011

Services News: Hansoft launches online forum

 

UNT, January 31, 2010 (In Swedish only)

Behov av unga chefer väntas växa

 

Develop-Online, December 16, 2010

Hansoft open to feedback in new online forum

 

GameBusiness.jp

Hansoft、Kojima Productionにプロジェクトマネジメントシステムを導入

 

Relation, December 2010

Uppstickaren som bondat Boeing, BioWare och Bang & Olufsen

 

Gamasutra, December 7, 2010

Hansoft 6.5 Adopted Across Kojima Productions

 

Develop-Online, December 7, 2010

Kojima firm praises ‘magnificent’ Hansoft tool

 

Dagens Industri, December 6, 2010

Hansoft - Gasellvinnare i Uppsala län (pdf)

 

Develop-Online, December 2, 2010

Hansoft 6.5 promises enhanced global features

 

Gamasutra, December 1, 2010

New Hansoft 6.5 Aims To Simplify Global Collaboration

 

Dagens Industri, December 1, 2010

Hansoft förser dataspelsjättarna med verktyg (Online)

Uppsalabolag styr jättarnas spelplan (Print)

 

UNT, November 30, 2010

Hansoft växer snabbast i länet (Online)

Hansoft växer snabbast i länet (Print)

 

Veckans Affärer, Nov 11, 2010

Vill mogna snabbt (pdf)

 

Veckans Affärer Online, Nov 08, 2010

De kan bli årets erövrare

 

Develop-Online, October 12, 2010

Hansoft inks Indian licencing deal

 

it 24, October 11, 2010

Hansoft har vuxit ur spelbranschen

Article in Swedish it publication it24 (Swedish only)

 

Wheel of Games Journal, Sept, 2010

The Project Manager's Project Manager - Hansoft.

A radio interview with Patric Palm.

 

Develop, August, 2010

Tool Spotlight - Hansoft 6.1

 

Develop-Online, July 27, 2010

Hansoft welcomes new interface engineer


Develop-Online, July 20, 2010

Hansoft licensed out to social game firm

 

Gamasutra.com, July 1, 2010

Hansoft Supports Kanban, Multiple Workflows, With Latest Release

 

Develop-Online, June 30, 2010

Hansoft unveils version 6.1

 

Develop-Online, June 4, 2010

Excitement builds for Gotland Game Awards

 

Elektroniktidningen, May 30, 2010

Verktygsleverantören Hansoft expanderar

 

Gamasutra.com, May 25, 2010

Riot Games choses Hansoft tool

 

Develop-Online, May 25, 2010

Riot Games opts for Hansoft

 

Gamasutra.com, April 22, 2010

Ignition Entertainment Chooses Hansoft For Workflow Management

 

Develop-Online, April 22, 2010

Ignition strikes Hansoft tool deal

 

Develop-Online, March 8, 2010

Former Harmonix exec joins Hansoft

 

Develop, March, 2010

Guide: SCM and Asset management

 

UNT, February 18, 2010

Hansoft förstärker sin position

 

Gamasutra.com, February16, 2010

Hansoft, Crytek Partner For Project Management Software

 

Develop-Online, February 15, 2010

Crytek signs to use Hansoft

 

Elektroniktidningen, February 3, 2010

Rapp utveckling i snyggare förpackning

 

Develop-Online, January 07, 2010

Develop's "30 under 30" - the online version

 

Women in Games jobs, December 2009

Interview with Parul Sharma of Hansoft

 

Develop, December 2009

Hans Andersson listed among "30 under 30" talents in the industry (pdf)

 

Gamasutra.com, December 8, 2009

Game Developer Announces 2009 Front Line Award Finalists

 

Develop-Online, November 25, 2009

Hansoft bumps up training programme

 

Blogcritics.org, November 20, 2009

Interview with Dorian Kieken, BioWare

 

Gamasutra.com, November 16, 2009

Hansoft Hires EA Sports Vet Wynn, Launches Consultant Training Program

 

Visualize This! podcast, November 3, 2009

Agile tools in game development - a talk with Hansoft

 

Develop-Online, October 30, 2009

Universities praise Hansoft educational license

 

GameBusiness.jp, October 30, 2009

Hansoft presentation in Tokyo

 

Develop-Online, August 18, 2009

Hansoft updates Perforce-integrated tech

 

Develop-Online, July 16, 2009

2K praises Hansoft


Gamasutra.com, July 16, 2009

2K Games Implements Hansoft For Project Management


Develop-Online, July 10, 2009

Harmonix enlistst Hansoft management tools


Gamasutra.com, July 8, 2009

Hansoft Helps Harmonix Push Pipeline Productivity

 

Gamasutra.com, May 7, 2009

Develop Conference Reveals Keynotes, Sessions


Gamasutra.com, March 31, 2009

Curve Picks Hansoft For Project Management

 

Develop-Online, March 31, 2009

Curve Studios opts for Hansoft project management

 

Gamasutra.com, March 18, 2009

Pre-GDC: Hansoft To Launch Version 5.3 At GDC

 

Develop-Online, March 18, 2009

Hansoft readies version 5.3 of project management solution

 

Develop-Online, March 3, 2009

Yager Development adopts Hansoft

 

Gamasutra.com, February 9, 2009

Epic Games China Chooses Hansoft

 

Develop-Online, February 9, 2009

Epic Games China adopts Hansoft tech

 

Develop-Online, January 28, 2009
Hansoft welcomes new employees

 

Develop-Online, January 15, 2009

Hansoft over the moon with new licensee

 

Lien Multimedia, MIGS 2008

Patric Palm in interview at MIGS 2008

 

Develop-Online, December 23 2008

IO integrates Hansoft

 

Develop-Online, December 2008

Production tool round-up

 

Develop, December 2008

Building the perfect beast

 

Gamasutra.com, December 19, 2008

IO Chooses Hansoft Tool For Project Management

 

Gamasutra.com, December 3, 2008

Blue Fang Adopts Hansoft Tools For Project Management

 

Develop-Online, November 28, 2008

Blue Fang opts for Hansoft

 

Direction Informatique, Nov 19, 2008

L'actualité des TI en bref

 

Develop-Online, Nov 18, 2008

A2M adopts Hansoft

 

Gamasutra.com, Nov 17, 2008

A2M selects Hansoft tools

 

IGDA Leadership Forum blog, Nov 16, 2008

Hansoft 5.3 Preview + Common User Patterns Lunch Session

 

Gamasutra.com, Nov 11, 2008

Ninja Theory Adopts Hansoft Tools

 

Develop-Online, Nov 11, 2008

Ninja Theory employs Hansoft

 

Gamasutra.com, October 08, 2008

Black Lantern Adopts Hansoft Tools

 

Gamasutra.com, July 28, 2008

EVE Developer CCP Chooses Hansoft Project Management Suite

 

Develop-Online, July 24, 2008

CCP picks Hansoft

 

Develop-Online, April 11, 2008

Blitz to use Hansoft

 

Gamasutra.com, April 11, 2008

Blitz Chooses Hansoft For Project Management

 

Gamasutra.com, March 12, 2008

Gusto Chooses Hansoft Project Management Software

 

Develop-Online, March 12, 2008

Gusto picks Hansoft

 

Develop, March 2008, feature

Hansoft with Gusto

 

Gamasutra.com, February 08, 2008

Hansoft Announces 5.1 Release For Agile Teams

 

Develop-Online, February 07, 2008

Hansoft levels up to 5.1

 

Gamasutra.com, December 12, 2007

Hansoft Adds C, .NET Support To Integration SDK

 

Develop-Online, December 11, 2007

Hansoft upgrades integration SDK

 

Develop-Online, November 29, 2007

PowerChallenge signs up Hansoft

 

Gamasutra.com, November 29, 2007

Game Developer's 2007 Front Line Award Finalists Announced

 

Gamasutra.com, November 13, 2007

IGDA Forum: Torpex's Fristrom On How Not To Schedule A Game Project

 

Develop-Online, October 18, 2007

Ubisoft Paris to use Hansoft

 

Gamasutra.com, October 17, 2007

Ubisoft Paris Chooses Hansoft Management Software

 

Gamasutra.com, July 23, 2007

GC Developers Conference speakers confirmed

 

Gamasutra.com, July 17, 2007

Creative Assembly Australia chooses Hansoft

 

Gamasutra.com, July 13, 2007

New sessions for Develop conference

 

Gamasutra.com, April 06, 2007

Hansoft Releases Latest Project Management Update

 

Develop-Online, March 06, 2007

GDC: New version and Creat support for Hansoft

 

Develop, August 2007, feature

Championship Management

 

Review in Game Developer, February, 2007

Hansoft's Hansoft 4.2

 

Gamasutra.com, October 27, 2006

Product: New Hansoft Version Released With Agile Support

 

Develop, October 2006, feature

Greasing the development cogs

 

Gamasutra.com, Sept 22, 2006

Product: Hansoft Implemented By Red Mile

 

Gamasutra.com, August 30, 2006

Product: Hansoft Adopted By UK Developer Eurocom

 

Develop, August 2006, feature

The PC goes Nextgen

 

Gamasura.com, July 11, 2006

Product: Hansoft To Support Agile Methodologies

 

Develop, March 2006, feature

Emergent's re-emergence

 

Gamasutra.com, February 08, 2006

Hansoft Releases Next-Gen Game Project Management Update

 

Computer Sweden, January 11, 2006

Dokumenthantering lättare i Hansoft

 

Develop, November/December, 2005 feature

Rethinking project management

 

Computer Sweden, June 06, 2005

Snabb planering ger bättre spel