Press Contact

If you are interested in getting in contact with us about a press opportunity, please email press.relations@hansoft.se, or contact Julia Hallin, Marketing and PR Manager directly at tel: +46 76 645 0937 or e-mail: julia.hallin@hansoft.se

 

 


Press release
• JANUARY 19, 2012

Hansoft 6.7 released - bridging tools and methodologies, unifying teams

Hansoft has successfully launched Hansoft 6.7, including a readymade integration with JIRA.


Hansoft 6.7 bridges tools and methodologies with improved features and SDK capabilities. One of the most significant new features is a full, readymade integration with JIRA, which allows entire organizations to work together in real time despite using different tools.


“Hansoft is already known for its ability to manage different methodologies in parallel, a functionality we have further improved in this release. We have also included a readymade integration with JIRA allowing teams to migrate to Hansoft without data loss, a common request since many of our customers have used JIRA before Hansoft. The integration can also be used to run the tools synced side by side: then it doesn’t matter if a developer updates a bug, task, feature or requirement in Hansoft or JIRA ,” said Hans Andersson, Chief Development Officer at Hansoft.


Hansoft 6.7 also contains a number of usability improvements and enhanced support for mixed methodologies, like critical path functionality and upgraded cross method metrics.

A full list of new features in Hansoft 6.7, screenshots and videos can be found here.

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Press release
JANUARY 17, 2012

Hansoft succesfully adopted by Rightware

Hansoft announced today that Rightware, the leader in embedded 3D user interface (UI) technologies, has successfully adopted Hansoft’s project management software.

Rightware develops the 3D user interface technology for mobile, consumer and automotive devices and collaborates with the leading mobile phone manufacturers, semiconductor companies and car manufacturers. In order to manage the growing number of global projects efficiently, Hansoft’s project management software provides a solid foundation for Rightware’s daily work.


”Our cross-disciplinary development teams have always had the challenge of tracking the daily tasks spread over multiple, parallel on-going projects, such as internal product development and customer projects. Now, by replacing separated task and bug databases with Hansoft, the individual team members get a unified and intuitive view on their current work items allowing them to focus on what is essential. Hansoft is also very easily adaptable to any agile development process and offers great tools for planning of project sprints and reporting the progress,” said Juhana Gummerus, Project Manager, Rightware.


Hansoft simplifies the management of complex development programs by empowering teams in multiple projects to collaborate more efficiently on requirements, features, tasks, and bugs, often in distributed environments with teams using different methodologies side by side. Hansoft’s real time interface and ease of use does not only make the everyday work by teams and managers more time efficient, it also increases data quality in the system when reducing project risks by enabling executives to make more well informed and early decisions.


“Successful program management is all about keeping your teams in synch without taking away their empowerment and killing creativity. Many of our customers have previously experienced the pain with managing and tracking multiple projects under the same program. In Hansoft, all teams can collaborate more efficiently towards the same releases, even if they use different methods like Scrum, Kanban or Gantt to deliver their part. I’m really glad to hear how Hansoft has helped Rightware and I look forward to keep working with them in the future,” said Patric Palm, Hansoft CEO.


About Rightware

Rightware® is the market leader in 3D User Interface technology, serving mobile, automotive and other embedded industries with its Kanzi® solution for rapid 3D user interface design and deployment. Rightware has introduced the world’s first commercially available stereoscopic 3D (S3D) UI solution for embedded devices. Rightware also develops industry leading system performance analysis tools and its renowned product portfolio includes the Basemark™ product family for various benchmarking purposes, including industry standard benchmarks for OpenGL ES, OpenVG, OpenCL, Android, Linux, and Windows Mobile performance measurement. Rightware is headquartered in Espoo, Finland and has offices in Shanghai, Beijing, and Palo Alto. More information: www.rightware.com.

 

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Press release
JANUARY 10, 2012

Hansoft implemented by United Front Games

Hansoft today announced that United Front Games has successfully implemented Hansoft.

Hansoft, the leading vendor of tools for project management and defect tracking for Agile and Lean development, today announced that United Front Games has successfully implemented Hansoft.Hansoft, the leading vendor of tools for project management and defect tracking for Agile and Lean development, today announced that United Front Games has successfully implemented Hansoft.

“Making games is highly creative, collaborative and iterative. Planning needs to be flexible and visible to be effective, and on large teams it must be distributed to match the pace of discovery and changes throughout development. Communication is critical and the daily decisions that steer the project are enhanced by the availability of relevant information to the team. In all of these aspects, Hansoft has been an invaluable resource. Its flexibility has supported rather than dictated how we work. Its collaborative environment and intuitive interface have enabled us to efficiently distribute planning and spend less time making plans and more time executing them,” said Tom Szymanski, Project Manager at United Front Games.


Hansoft has long been a backbone for efficient production work in many leading game development studios around the world, much due to its ability to scale agile and lean to large and sometimes distributed teams, encourage communication and simplify complex development processes. Today, many mobile and casual developers are also discovering the benefits of Hansoft for rapid continues delivery to the market. Another trend is the increasing use of Hansoft for outsourced work to improve collaboration and reduce risk.


“I’m really happy that such a rising star as United Front Games has joined our community of leading studios using Hansoft. We are continuously releasing improved versions of Hansoft to simplify the ever increasing complexities of game development. One cornerstone of Hansoft’s power is its ability to flexibly bend to the different ways teams are working instead of dictating a rigid process. This allows studios to continuously improve and let Hansoft enable every next step towards increased productivity,” said Patric Palm, Hansoft CEO.


About United Front Games

Based in Vancouver, Canada, United Front Games is a privately-held, award-winning development studio dedicated to creating world-class videogames through the passion, expertise and vision of its employees. www.unitedfrontgames.com

 

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Press release
JANUARY 4, 2012

Hansoft is summing up 2011, looking forward to a further expansive 2012

Hansoft is summing up a year of steady growth and new sales records, looking forward to a 2012 with further expansion and new significant releases.

“Despite the shaky world economy, we have managed to hit new sales records and expanded in several new industries across Asia, Europe and North America. New Certified Trainers have been educated and we have strengthened our team with recruitments on both the development and productivity consulting sides,” said Patric Palm, Hansoft CEO.


Hansoft is a project/program management and defect tracking tool that helps large development teams increase productivity and simplify complex software development. Hansoft’s realtime, intuitive interface encourages team empowerment and makes it easy for managers to track tasks and issues across teams and projects, saving the organization both time, money and headache.

 

Patric continued:

“In fact, our own organization has been our biggest bottle neck. We are recruiting on a number of positions right now to be able to give 2012 a flying start and take full advantage of all opportunities. The dev. team is working on one of our largest releases ever and our sales managers are flying across the globe for meetings, so I have all reasons to believe that 2012 will be yet another record year.”

 

About Hansoft

Hansoft is an integrated solution for agile and lean development, collaborative scheduling, real-time reporting, bug tracking / QA, workload coordination, portfolio and document management, used by the most demanding software developers in Europe, Asia, Australia and North America. The tool is fast and easy and builds on principles of team empowerment, increased communication, transparency, and collaboration. Hansoft is also localized in Japanese and mainland Chinese and contains a number of features to simplify global collaboration and outsourcing. www.hansoft.se

 

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Press release
DECEMBER 9, 2011

Hansoft adopted by Avalanche Studios

Hansoft announced today that Avalanche Studios, creators of the award-winning franchise Just Cause, has successfully adopted Hansoft.

“For us, Hansoft was a major turning point in the project. Together with a fresh road map, Hansoft helped us structure and get an overview of our work, which has been immensely helpful. The more we use it, the more we want to use it,” said Dan Thronström, Senior Producer, Avalanche.


Hansoft’s fast performance in combination with an intuitive interface makes it an easy to use tool that typically becomes a natural part of the daily work at the studio. Agile, Lean, scheduling, bug tracking, workload coordination, portfolio- and document management: Hansoft brings it all together, makes it easier to get an overview of the project and ship on time with top quality.


“No studio wants to end up doing a death march. Where other tools fall short providing only flat lists of things to fix, Hansoft helps teams achieve a more proactive and structured approach. It’s no silver bullet, but certainly gives the team a better shot managing their production successfully. Avalanche Studios are not only doing exciting games but now also setting up an office in New York and we are thrilled to start working with them,” said Patric Palm, Hansoft CEO.


About Avalanche Studios

Avalanche Studios was founded in 2003 by Christofer and Linus Blomberg and is the original creators of the award-winning Just Cause franchise (published by Eidos/Square Enix). The Avalanche Studios headquarters is located in Stockholm, Sweden and a new studio in SoHo, New York was established in November 2011. The company develops games based on its proprietary technology, enabling unique open-worlds to be created based on original or licensed content. Avalanche Studios released its first XBLA/PSN/PC game Renegade Ops (published by SEGA) in September 2011. The studio is currently busy developing three AAA studios based on original and licenced IP's accross the teams in Stockholm and New York. More information is available on Avalanche Studios website: www.avalanchestudios.se.

 

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Press release
NOVEMBER 29, 2011

Hansoft awarded the Gasell of the year for the second year in a row

Hansoft was awarded the prestigious Gasell of the year 2011 at the awards show in Stockholm's Concert Hall this Monday.

The Gasell is a competition in growth and awarded to the fastest growing companies in all Swedish regions by Sweden’s leading financial newspaper Dagens Industri. A Gasell has to have doubled its turnover through organic growth, shown a positive result the last four years, and have solid and stable finances among other criteria’s. Hansoft has been awarded the Gasell of the year in Uppsala 2011, meaning it was the fastest growing company in the region.


“It feels great to be acknowledged with such a prestigious award two years in a row. We are expanding in many ways right now, not only geographically with a large growth in China and Japan, but also across a number of new industries in North America and Europe, for example telecom, it, banking, space, aerospace, electronics and defense. 2012 will be a really exciting year with a lot of new things coming up and if things continue to go well I’m pretty confident we will be on the Gasell Award stage for the third time next year,” said Patric Palm, Hansoft CEO.


About Di Gasell

The Gasell is a yearly award to Sweden’s fastest growing companies given out by Sweden’s leading financial newspaper Dagens Industri. This year’s awards show was held in Stockholm’s concert hall on November 28, 2011.


A Gasell has to fulfill the following criteria:

- Have a turnover of 10 million SEK or more

- At least 10 employees

- Published at least four annual reports

- Doubled its revenue over the last four years

- Increased its revenue each year the last four years

- Have shown a positive result over the last four years

- Grown organically, not through acquisitions or fusions

- Have stable and solid finances

Read more about Di Gasell (in Swedish): www.dagensindustri.se/DI-Gasell

 

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Press release
NOVEMBER 15, 2011

Hansoft successfully been adopted by Eyemaginations

Hansoft announced today that Eyemaginations has successfully adopted Hansoft.

"Hansoft has provided us with an extensive set of tools to manage, track, task, report and streamline linear and non-linear dependency based workflows. The suite of features offered within Hansoft is straight forward, and highly effective in agile or scheduling project styles. We have incredible flexibility to edit and globally update tasks via pipelines and workflows, which reduces administrative time substantially. Hansoft elegantly simplifies the process of project coordination, tracking, and deliverables while keeping information in a live and dynamic environment. These new features truly empower the production process!", said David Austin, Lead Artist at Eyemaginations.


Hansoft simplifies complex software development programs by integrating different agile, lean and scheduling methodologies, QA, resource allocation, document management and more in one single solution. Its intuitive interface, speed and flexibility make Hansoft easy to use, despite the many powerful features under the hood.


“For a tool to be truly agile, it doesn’t only need to be intuitive, but also really fast. Our users don’t like the typical click and wait pain of today’s standard tools, they have been waiting for the real-time experience of Hansoft’s interface, performing even in environments with large, globally distributed teams. When the tool is actually liked by the teams, it gets updated regularly and management has more accurate data at hand, which in the end really matters to the bottom line. Eyemaginations is an exciting company providing an innovative solution that helps many patients and doctors around the world, and I’m really glad to have them onboard as a customer,” said Patric Palm, Hansoft CEO.


About Eyemaginations

Eyemaginations, Inc. is a healthcare media company focused on solutions that support professionals, patients and corporations in communicating and understanding complex topics. The company’s in-depth experience with animation, design and software has enabled Eyemaginations to create integrated systems that provide clear and concise education solutions. Eyemaginations has a portfolio of products that are focused on eyecare, ENT, audiology and facial aesthetics. The company has offices in the United States and Europe. Eyemaginations may be reached by phone at 1-877-321-5481, email at info@eyemaginations.com or online at www.eyemaginations.com.

 

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Press release
OCTOBER 25, 2011

Hansoft strengthens its consultant services with new recruitment

Hansoft is recruiting for new Senior Production Experts and the first position has now been filled by Samuel Ranta-Eskola.

With the recruitment of Samuel Ranta-Eskola as Senior Production Expert, Hansoft further strengthens its productivity consulting services.


Samuel Ranta-Eskola recently started as a Senior Production Expert at Hansoft with the primary role of helping game developers around the world leverage their Hansoft usage, taking their productivity to new levels. Samuel has been working with large scale game and software development and project management for 8+ years in various roles within engineering and production. Most recently he worked as a Senior Producer at Starbreeze, where he was leading large productions in association with EA.


“I have used Hansoft in production for many years now and always admired the strength and flexibility of the tool as well as their genuine understanding of the challenges many developers are facing in their everyday work. I really look forward to be working with the team here in Uppsala as well as top developers at various studios around the world,” said Samuel Ranta-Eskola.

 

Samuel Ranta-Eskola

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Hansoft is still recruting for another Senior Production Expert.

Read more and apply here.

 

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Press release
OCTOBER 19, 2011

Hansoft announces new Certified Trainers and Solution Partner

Hansoft strengthens its consultant network with new Solution Partner and Certified Trainers.

Hansoft Certified Trainer Program

To further satisfy the demand for Hansoft training and productivity consulting, Hansoft is proud to announce two new Certified Trainers. The Certified Trainer program is open to independent consultants with a deep experience and understanding of the production of software. They are carefully selected for their pragmatic approach to productivity improvement and focus on team empowerment best practices.

 

Petra Skapa was taught Scrum by Ken Schwaber in 2002 and has been a developer, Scrum Master, Iteration Manager and Agile Project Manager. She has been an Agile coach and consultant for the last 8 years with leading Agile consultancies and now as her own company. Petra has worked in 5 countries with over a dozen clients and numerous projects and products in a great diversity of domain: from airlines to retail, and medical to telecom.

 

Roland Bäcklin currently works as an agile mentor and coach at Jaybis, Hansoft’s latest Solutions Partner (see below). He has previously held posts as Head of IT and CEO and has more than 25 years of experience with software systems. His experience is broad and includes everything from development to operation of complex systems. He has since 2003 focused on agile methods and is a Certified Scrum Master and on course to become certified as Scrum Trainer.


Read more about Hansoft Certified Training program at: www.hansoft.se/certified-trainer

 


Hansoft Solution Partner

Hansoft has entered a partnership with Swedish Consulting firm Jaybis. As a Solution Partner, Jaybis will represent, sell and implement Hansoft to the Scandinavian market. Their experienced consultants will provide specialist services to customers, before, during and after their implementation of Hansoft. Jaybis is specialised in improving efficiency by developing people, software and processes and they will offer help to all Hansoft’s customers with all aspects of successful software and systems development.


“Partnering with a best of breed solution like Hansoft is a perfect match for Jaybis and our customers. We have the same high ambitions – to provide the best combination of tools and services that help developers increase their productivity and get the most out of their talented teams,” said Roland Bäcklin, agile mentor and coach at Jaybis and Hansoft Certified Trainer.


“The demand for Hansoft in Scandinavia is rapidly increasing and we are very happy to have found such a competent partner as Jaybis that can act as an extended arm to our current and future customers. Jaybis has an impressive track record in Agile and Lean consulting and I am confident that they will do a great job living up to the high Hansoft standards,” said Patric Palm, Hansoft CEO.

 

Read more about Hansoft Solution Partners at: www.hansoft.se/solution-partners

 

About Jaybis

Jaybis Konsult AB is one of Sweden’s leading consultant companies within system development processes. Jabis develops software, people and processes for their customers, which are typically organizations where IT plays a central part for implementing business strategies. Many leading companies are today successful customers to Jaybis.


Jaybis’ own employees are continuously developing through feedback from customers and co-workers. All Jaybis’ consultants are experienced within their own specialty: system development, project management, change processes and business development. Jaybis differs from its competitors by their well-developed concept of having experts from different areas collaborating to achieve maximum benefits for every single customer company. For more info, please visit: www.jaybis.se

 

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Press release
SEPTEMBER 15, 2011

Hansoft implemented by Statisticon

Hansoft has successfully been implemented by statistics expert company Statisticon.

"As a consulting company with activities in several business areas, we were looking for a flexible project management system that can handle projects of various sizes and characters; a system that will aid project managers and team members in planning, managing and keeping track of timelines. On top of that, it must be easy and intuitive to use. We found that Hansoft has it all and look forward to implementing it in the organization," said Marianne Mæhle-Schmidt, Director of Biostatistics, Ph.L., at Statisticon.


Hansoft is a collaborative tool that, with its fast and intuitive interface yet powerful features, helps software development teams, managers and executives around the world to manage their projects, programs and portfolios. Hansoft handles agile, lean and Gantt-scheduling methodologies side by side together with bug tracking, portfolio allocation, document management and more, all in a true real time environment.

 

“We are dedicated to help simplifying complexity of software development at all levels, for the team members as well as managers and executives. To ship cutting edge software on time you need everybody involved and Hansoft is easy to use for everyone in the team. The very live nature of Hansoft also provides for reports based on more accurate data,” said Patric Palm, Hansoft CEO.


About Statisticon

We are statistical experts, dedicated to our work. For us, statistics is literally a question of life and death. Our work demands great proficiency and accuracy, whether it is a population forecast, a public survey or a clinical trial. Our greatest asset is the combination of high academic qualification and long practical experience and the methods we use are in the forefront of statistical research. But, this does not mean that the information we provide is hard to grasp, we take pride in our reports that are always easy to understand and use.

Statisticon can help you with all stages of a statistical study or a clearly defined part of the statistical process. Our skilled consultants are available for you short or long term, onsite or offsite, all in accordance with your needs. Regardless of how we end up working together, you can always expect quality, precision and dedication from us. www.statisticon.se

 

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Press release
SEPTEMBER 7, 2011

Hansoft Project Management and QA Tool implemented by Ludia

Hansoft today announced that Montreal based Ludia, creator and distributor of cross-platform interactive entertainment, has successfully implemented Hansoft.

“Hansoft has helped us become more productive by letting our teams become more empowered and our managers have easy access to accurate, real time data. Less time has to be spent updating the tool and more focus can be put on releasing on time with top quality. In addition, the implementation went very smoothly and the buy-in has been big. I would recommend Hansoft to anyone involved in game or software production,” said Sylvain Croteau, Studio President.


Hansoft is a flexible project management and bug tracking tool that bends to the specific needs of an organization, instead of dictating processes. Project managers always have a real time updated view of the progress and team members are empowered with a tool that naturally becomes a part of their daily work.

“The collaborative nature of Hansoft empowers teams to manage very rapid development. The talented developers at Ludia in Montreal are in a very fast paced business where time to market is key to success. We are very happy to start working with yet another great studio in the creative melting pot of Montreal,” said Patric Palm, Hansoft CEO.


About Ludia

Ludia creates and distributes cross-platform interactive entertainment with mass consumer appeal. Located in Montreal and founded by experienced industry players, Ludia's innovative and high-quality product portfolio consists of original and branded properties including The Amazing Race™, Are You Smarter Than A 5th Grader?®, The Bachelor & The Bachelorette, Family Feud®, Hell's Kitchen™, Hole In The Wall™, Hollywood Squares™, Press Your Luck, The Price Is Right™, Pyramid, Where's Waldo?® and Who Wants To Be A Millionaire. www.ludia.com

 

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Press release
AUGUST 31, 2011

Hansoft welcomes two new employees

Hansoft welcomes two new employees to their office in Uppsala, Sweden.

 

Glenn Stiemens, from Britain, is a new Software Engineer at Hansoft. Most recently, Glenn has worked as a Software Engineer at Sports Interactive in London.


American Kirsti Wennberg has been hired as an Office Assistant at Hansoft. Kirsti has previously been working as Office Manager/Human Resource Manager at telecom strategic planning company Northstream AB.


 

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Press release
AUGUST 25, 2011

Hansoft awarded Export Hermes 2011

Hansoft is awarded prestigious Export Hermes 2011 at the World Trade day in Stockholm today.

Export Hermes is an annual prize awarded by the Stockholm Chamber of Commerce and the International Chamber of Commerce, ICC, to two companies with a stable and growing export to many countries based on a well thought-out marketing strategy and with good profitability.


The jury’s reasoning behind its selection of Hansoft reads: “Hansoft has with qualified competence and outstanding understanding for their customers’ special technical demands become a leader in their niche in North America, Europe, Asia and Australia.”


“We are really proud to get such a prestigious award and it’s especially fun that Export Hermes has acknowledged our marketing strategy. Hansoft is a small company with a leading product, but we fight with big competitors with enormous marketing budgets and sales forces. Export Hermes is not only an honor to receive and hopefully it will make even more people discover our products here in Sweden,” said Patric Palm, Hansoft CEO.


This year’s prize is given out by Sweden’s Minister of Trade Ewa Björling at the World Trade Day, an annual event organized by Stockholm’s Chamber of Commerce and the International Chamber of Commerce, ICC.


About Export Hermes

The Export Hermes award is given out by the Fund for Export Development. The criteria are that the companies should have a stable and growing export to many countries based on a well thought-out marketing strategy and with good profitability. Export Hermes was established in 1981, and 49 companies have received the award. The Export Hermes prize itself is a statuette by the artist Thomas Quarsebo and a diploma by the artist Lennart Forsling. www.exporthermes.org

 

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Press release
JULY 26, 2011

Hansoft successfully implemented by id Software

Hansoft today announced that id Software, maker of iconic games such as Wolfenstein, DOOM and QUAKE, has successfully implemented Hansoft.

“Several of our team members looked at Hansoft while evaluating a number of other popular pieces of project management software. We were ultimately sold on Hansoft’s speed, flexibility, and intuitive interface, as well as the responsiveness and knowledge of the Hansoft team. The available SDK has also allowed us to begin valuable customized integrations of Hansoft with some of our other internally developed tools and technology.”

 

“From setting up pipelines and workflows to planning sprints or even simply entering data in the backlog, we have continually said, “that’s exactly how I’ve always wanted to do that”. For us that translates into more time focusing on cutting-edge game development,” said Marty Stratton, Executive Producer, id Software


Hansoft is a project management and defect tracking tool for lean and agile projects, developed in close collaboration with leading developers around the world. The tool is designed to be fast and easy to use for everyone in the organization and flexible to the teams’ specific processes.


“The Hansoft integration SDK is designed with the most demanding teams in mind. Since the SDK can access all Hansoft functionality and data, it allows for tight integrations with other systems to create a powerful development environment of best of breed solutions. We are very proud to be working with such a legendary developer as id Software, inspiring us to keep developing Hansoft with uninhibited energy,” said Patric Palm, Hansoft CEO.


About id Software:

id Software, part of the ZeniMax Media Inc. family of companies, has provided technical, design and artistic leadership as a world-renowned game developer and technology innovator since its founding in 1991. id Software’s iconic brands such as Wolfenstein, DOOM, QUAKE and Enemy Territory have become staples of popular culture for generations of gamers. More information on id Software can be found at www.idsoftware.com. id Software, Wolfenstein, DOOM, QUAKE, QUAKE LIVE, RAGE, Enemy Territory, and QuakeCon and related logos are registered trademarks or trademarks of id Software in the U.S. and/or in other countries. All Rights Reserved.

 

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Press release
JUNE 28, 2011

Hansoft adopted by VIZERRA

Hansoft today announced that VIZERRA, the award winning developer of interactive 3D applications, has successfully adopted Hansoft.

“Our company focuses on an innovative approach in everything we do and we have found Hansoft to be a great project management tool to support our processes. It has a simple, intuitive interface and our staff members were able to master it without special training. At the same time, it allows us to make complex plans, as well as collect comprehensive statistics on the project progress. We were especially pleased to see the excellent implementation of Agile and Kanban practices in Hansoft. In addition, Hansoft has excellent and friendly customer support,” said Alexander Lavrov, Head of R&D at VIZERRA.


Hansoft is a project/program management tool for particularly demanding teams using development methods such as Agile and Kanban, but also traditional Gantt scheduling. The tool has an integrated defect tracking database to capture escaped bugs, and the fast and easy interface allows for a smooth implementation, getting teams up and running in a day without special training.


“Combining Agile and Kanban practices side by side in one project or program is getting increasingly common and the ability to manage different methodologies in parallel is very appreciated feature of Hansoft. If you want to encourage a creative atmosphere, your tools have to be flexible enough to support your working processes rather than forcing teams to work in a certain way. VIZERRA’s talented teams have managed to combine high productivity with creative innovation and I am excited to follow their future progress," said Patric Palm, Hansoft CEO.


About VIZERRA:

VIZERRA is a team of professional developers building photorealistic, interactive 3D content and applications for architects, urban/city planners, product design and virtual tourism. VIZERRA projects allow our clients to make their decisions, attract new investments, win tenders, influence design process to avoid costly mistakes and attract new customers. The company’s head production office is in Skolkovo, Moscow Region, Russia, while Marketing and Business development departments are USA-based. VIZERRA also has its partners’ network in Brazil and Europe. Among our clients are City Government of Barcelona, a Foundation for Development of the Center of Research and Commercializing of New Technologies in Skolkovo, Moscow School of Management “Skolkovo”, “Gazprom”, Organizing Committee of the XXII Olympic Winter Games and XI Paralympics Winter Games of 2014 in Sochi etc. The unique selling proposition of VIZERRA is a perfect balance between speed of rendering, photorealism, rich functionality, file’s size and interactivity of a 3D model. www.vizerra.com

 

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Press release
MAY 17, 2011

Hansoft implemented by ASSA ABLOY

Hansoft today announced that ASSA ABLOY has successfully implemented Hansoft.

”An agile project management tool should be easy to use, fast and well equipped to perform the daily management tasks required. Hansoft excels in all three areas. It is obvious that the team at Hansoft is well acquainted with the challenges that real life projects face when doing agile project management. This has enabled them to create an excellent tool which I gladly recommend,” said Niklas Knutsson, ScrumMaster, ASSA ABLOY - Shared Technologies

 

Hansoft is a project management and defect tracking tool used in agile and lean software development programs by teams in Europe, North America, Asia and Australia. The tool has rapidly become popular for its speed, ease of use and team empowering features.


“Working closely with our customers helps us to get an in-depth understanding of the true challenges in complex development projects and programs across various companies, industries and cultures worldwide. Hansoft is designed to be flexible to the needs of different organizations and help teams find real agility. ASSA ABLOY is a great example of how fast a talented team, with mature agile processes and practices, absorbs the benefits of using Hansoft. I’m excited to have them on board as a customer and to follow their future work,” said Patric Palm, Hansoft CEO.


About ASSA ABLOY

ASSA ABLOY is the global leader in door opening solutions, dedicated to satisfying end-user needs for security, safety and convenience.

ASSA ABLOY is represented on both mature and emerging markets worldwide, with leading positions in much of Europe, North America, Asia and in the Pacific. In the fast-growing electromechanical security segment, the Group has a leading position in areas such as access control, identification technology, door automation and hotel security.

Since its founding in 1994, ASSA ABLOY has grown from a regional company to an international group with around 37,000 employees and sales of around SEK 37 billion. As the world’s leading lock group, ASSA ABLOY offers a more complete range of door opening solutions than any other company on the market. http://www.assaabloy.com

 


 

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Press release
APRIL 20, 2011

New Hansoft 6.6 successfully launched

Hansoft 6.6 takes reporting one step further, enabling users to share reports with hyperlinks and transfer ownership of shared reports....

The new version of Hansoft contains, among other things, features for improved collaborative reporting which allows users to share reports with hyperlinks and transfer ownership of shared reports.


“Sharing reports via hyperlinks makes it easier to show reports to, for example, executives who don’t use Hansoft on a daily basis. This is yet another feature that facilitates collaboration in every part of the organization,” said Hans Andersson, Chief Development Officer at Hansoft.


Hansoft 6.6 also contains a number of other new features, such as accumulative time columns to track total time spent on tasks and support for more fine-tuned estimates on defects committed to sprints.

 

A full list of the new features in Hansoft 6.6 and screen shots can be found here.

 


 

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Press release
MARCH 22, 2011

Hansoft adopted by Relentless Software

Hansoft today announced that Relentless Software has successfully adopted Hansoft.

“Hansoft helps our teams to make software the way they want to. It increases efficiency and communication on all our projects allowing us to produce multiple simultaneous projects over multiple platforms on time, every time. The agility of Hansoft and the way it promotes self-organising teams allows us to make boxed, episodic, downloadable and iterative products in a way in which no other project management software can,” said Stuart Dodman, Operations Manager at Relentless Software.


Hansoft is a project management and QA tool, flexible to suit different project management methodologies, best practices and production situations. The real time nature and intuitive interface helps to simplify global collaboration, communication and team management in complex software and game development projects worldwide.


“Hansoft is designed based on principles of team empowerment, increased communication, transparency and collaboration - values that over and again have proved to be the backbone in successful project management and efficient production. When working on several complex projects in parallel, it is important for team managers to always have an updated overview, to be able to maximize efficiency and avoid critical bottlenecks. I’m glad to hear that Hansoft has been of such great help to Relentless and I am really excited to keep on working with them in their future projects,” said Patric Palm, Hansoft CEO.

 

About Relentless Software:

Relentless Software is a BAFTA award winning company founded in 2003 by Andrew Eades and David Amor. Each with a long track record in the industry they set out to develop new and exciting games for the mass market; games that anyone can enjoy, without a steep learning curve. The company is based in Brighton, UK.

Relentless released their first title, DJ: Decks & FX (SCEE), in late 2004, which was subsequently nominated for a BAFTA. They followed up with Buzz!™: The Music Quiz and Buzz!™: The BIG Quiz; games which featured innovative buzzers and demonstrated Relentless' commitment to making world class videogames that appeal to everyone and are simple to play. In 2006, the studio collected three prestigious awards, jointly with SCEE, two Develop Industry Excellence Awards and a BAFTA for the creation of Buzz!™.

Since Relentless’ launch in 2003 they have developed over 10 games in the Buzz!™ franchise in over 15 languages. Relentless has launched its first self-published title, Blue Toad Murder Files: The Mysteries of Little Riddle on PC and PSN and is developing other, as yet unannounced, projects. Relentless announced their first iPhone game, Quiz Climber, in February 2011. For further information please visit the company website: www.relentless.co.uk © 2011 Relentless Software. All Rights Reserved.

 

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Press release
MARCH 16, 2011

Hansoft implemented by Netadmin Systems

Hansoft today announced that Netadmin systems has implemented Hansoft.

“Hansoft has helped us to implement Scrum in an efficient way, by being a flexible and adaptive tool with an impressive set of built in tools for agile planning, bug tracking and reporting, but also by giving us guidance through its extensive support of the agile principles of Scrum,” said Andreas Åström, Development Teamleader at Netadmin Systems.


Hansoft is a project management tool, used by software development teams all over the world. Hansoft contains a number of powerful features for lean and agile development as well as collaborative Gantt-scheduling, defect tracking, resource allocation, reporting and more. Yet, Hansoft is known for its flexibility, smart interface design and ease of implementation and usage.


“A tool for agile development needs to be agile itself, otherwise the tool becomes an impediment for success. Hansoft is truly fast and easy to use, allowing managers more face time with the teams instead of spending time in the system. Furthermore, Hansoft doesn’t dictate the process. It’s flexible for different adaptions of agile and continuous change - it allows for improvements over time. It has been a pleasure working with Netadmin Systems and to see how well they have implemented Hansoft and I look forward to following their work and our continued collaboration,” said Patric Palm, Hansoft CEO.


About Netadmin Systems

Netadmin Systems develops and markets NETadmin, an end-to-end OSS/BSS system automating the service fulfillment and service assurance processes in Next Generation Networks - hardware vendor and access technology independent. Customer self-activation and multi service provider support are key features. Netadmin Systems is the market leader in the Nordics and grows rapidly on the international markets with today more than 100 customers in 15 countries. www.netadminsystems.com

 


 

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Press release
MARCH 8, 2011

Hansoft sponsors Swedish Game Awards 2011

Hansoft sponsors Swedish Game Awards with Hansoft project management and defect tracking tool being provided to participants during the competition and one year full licenses to twelve finalist teams.

Swedish Game Awards started in 2002 as a sub-project to Excitera, the student-driven entrepreneurship association at the Royal Institute of Technology in Stockholm. The competition has since grown to become Sweden’s largest game development competition, targeting students from schools all over the country.


"We're really glad to have Hansoft sponsor us with such a great tool. Developing games demands great planning nowadays and Hansoft will definitely give the participants the tools needed for easier development and increase the productivity and quality of the projects," said Ronald Pompa, Project Manager at Swedish Game Awards 2011.


Hansoft is an integrated solution for agile and lean development, collaborative scheduling, real-time reporting, bug tracking / QA, workload coordination, portfolio and document management, used by the most demanding software developers in Europe, Asia, Australia and North America.


“It is not only fun to be working with young and upcoming talent. We have seen great benefits for all parties when previous winners of Hansoft-sponsored student awards have grown commercially successful publisher-signed projects. It’s a win-win situation. Swedish Game Awards has a reputation of high quality and I’m excited to follow the teams and see the final expo in June,” said Patric Palm, Hansoft CEO.


All participants are free to use Hansoft during the competition and members of the twelve finalist teams are awarded one Hansoft license each, including 10 users to use for projects for a year. The final winners of the four categories are announced during the awards ceremony in Stockholm in June.


About Swedish Game Awards

Swedish Game Awards is the largest game development competition in Sweden, targeting students all around the country. It aims is to stimulate the development of new and original games and inspire students to entrepreneurship and creative thinking, with entries being judged on execution, innovation and market potential.

 

For more information visit www.gameawards.se and follow the latest developments in Swedish Game Awards on twitter and Facebook: http://twitter.com/sga, www.facebook.com/swedishgameawards.

 


 

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Press release
FEBRUARY 24, 2011

Hansoft raises funds with the IGDA Foundation during GDC – donates $20 for every person who posts in the Hansoft forum

Hansoft partners with the IGDA Foundation during GDC to raise funds and create awareness. $20 will be donated for every person posting in Hansoft’s new web forum.

“We wanted to get our community of Hansoft users aware and involved in our new forum, and at the same time support the IGDA Foundation and all their great projects. We have been working with the IGDA for a long time and it feels like a natural thing to take our partnership one step further and help spread the word about the Foundation,” said Patric Palm, Hansoft CEO.

Hansoft will donate $20 to the IGDA Foundation for every person who makes a post about their favorite Hansoft feature in Hansoft’s new web forum, before the end of March 2011. The winner of a drawing from among the participants will also receive a $200 Amazon gift card.

"The IGDA Foundation is pleased and honored to have the generous support of Hansoft, one of the IGDA's premier partners. It is great to see a company committed to giving back to developers through the IGDA Foundation and its charitable works," said Tom Buscaglia, Chair, IGDA Foundation

The donated money will go to some of the projects the IGDA Foundation supports, for example: “Gamers with Disabilities”, “the Patrick Downey Cancer Fund”, “the Romero Archives” and “the Annual Eric Dybsand Memorial Scholarship for AI Development”.

The Hansoft forum is open for everyone to view, and for Hansoft users holding a valid license to register and create posts. The campaign is up and running and Hansoft customers can enter today by visiting: www.hansoft.se/webforum and post their favorite Hansoft feature in the assigned forum. Non Hansoft customers can also get a valid license by signing up for a free evaluation key by contacting: solutions@hansoft.se. The winner of the $200 Amazon gift card will be notified by e-mail in the beginning of April.

About the IGDA Foundation

The IGDA Foundation is a charity by Game Developers for Game Developers. It supports the mission of the IGDA, “To advance the careers and enhance the lives of game developers by connecting members with their peers, promoting professional development, and advocating on issues that affect the developer community,” through Educational, Scientific and Charitable works. The IGDA Foundation is managed by an all-volunteer team with little or no administrative overhead. This means that Contributions to the Foundation go directly to our projects and as a 501(c)(3) charity all contributions are fully deductible under US tax law. More information at: http://foundation.igda.org. You can also join our Facebook group:

www.facebook.com/home.php?#!/home.php?sk=group_167563709923566&ap=1

 

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Press release
FEBRUARY 9, 2011

Virtuos selects Hansoft as backbone of “The Virtuos Experience” program

Hansoft and Virtuos today announced that Virtuos, the offshore game development leader, has successfully implemented Hansoft project management and QA tool to nearly 600 production staff across 4 different locations.

Virtuos development centers take responsibility for an ever-growing range of projects: from standalone projects involving a few specialists for a few months all the way to large multi-platform full game co-developments requiring thousands of man-months.


In 2011, Virtuos teams are rolling-out “The Virtuos Experience” program, which aims to provide extra levels of reliability and visibility to their clients. The company was looking for a solution which could help it take a new step in agility while providing real-time transparency to clients. Encouraging more initiative and improved team-work by enabling each team member to contribute to project management was also a requirement.

 

“We tested Hansoft alongside other solutions for many months before making our choice. Hansoft spared no efforts to demonstrate that their software offered the key functions Virtuos needed combined with ease of deployment,” said Pan Feng, Virtuos Production Director.


Hansoft recently introduced version 6.5, localized in mainland Chinese and Japanese, to simplify global collaboration. The real time updated data, user friendly interface and easily customizable restricted access for external partners, in combination with a flexible licensing model, make Hansoft a great tool for outsourcing and remote collaboration.


“With the implementation of Hansoft, Virtuos is leading the way among offshore services providers by showing the importance of great communication and collaboration not only within their talented teams but also directly with their demanding clients. Virtuos is a good example of how easy Hansoft is to implement, also in very large organizations. We are very excited about working with them,” said Patric Palm, Hansoft CEO.

 

About Virtuos

With offices in Shanghai, Chengdu, Vancouver, Paris and Tokyo, Virtuos is one of the largest and most international providers of digital entertainment offshore production services, specializing in 3D Art and Co-development. Virtuos’ international management team includes experts from more than 10 nationalities. Virtuos clients include 15 of the top 20 games publishers worldwide as well as renowned developers. www.virtuosgames.com

 

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Press release
DECEMBER 15, 2010

Hansoft launches web forum

Hansoft has launched a web forum where ideas can be shared among its community of users.

“Hansoft has a strong and engaged community of users and we wanted to create a space for them to share their experiences, discuss tricky questions with our Support Managers and chat about production best practices with our Senior Production Experts. We communicate with our users on a daily basis and I often get involved in interesting conversation that would be great to be able to share with the rest of the community. Now we have a platform for this kind of more open discussions, and I am really excited to see which topics will come up,” said Patric Palm, Hansoft CEO.


The Hansoft forum will be available to all licensed Hansoft users. Parts of the forum will also be open to anyone interested in viewing tutorial videos, expert posts on best practices and general tips and tricks. The forum will also work as a fast and easy support channel and a source of FAQ.


To visit the forum, please go to: www.hansoft.se/webforum

 

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Press release
DECEMBER 7, 2010

Hansoft adopted by KONAMI’s Kojima Productions

KONAMI’s Kojima Productions is the latest in line to successfully have adopted Hansoft

”We initially started using Hansoft among a select group of managers on our team. However, once we experienced Hansoft's fast & intuitive interface, powerful find/report tools, and host of other useful features, it didn't take long before we brought the entire studio onboard.

Hansoft is a magnificent tool that addresses the complex project management needs of game development, and truly shines when used on large-scale projects with teams of over 100 people,” said Yuji Korekado, Production Manager at Kojima Productions.


Hansoft is a project management and QA tool, designed to simplify complexity of large-scale game and software development projects. Hansoft is used by developers all over the world, but are increasingly winning ground in Asia with its most recent version Hansoft 6.5, localized in Japanese and mainland Chinese.


“There has been a big interest in Hansoft from Asian studios for many years now, and the demand for a localized version has only increased over time. I am really excited to now offer the same tool to Japanese and Chinese developers that has long been available to English speaking studios, and I hope to be able to help Asian studios with their project management and productivity in the same way as we have helped many American and European companies increase their productivity. Kojima Productions is obviously a really prestigious customer and we are very glad to welcome them to the Hansoft community,” said Patric Palm, Hansoft CEO.


About Kojima Productions

Kojima Productions, a division of Konami Digital Entertainment and headed by game creator, Hideo Kojima, is world-renowned for its METAL GEAR series that debuted in 1987. The series pioneered the "stealth action" game genre and has continued to win over fans with its deep antiwar/anti-nuclear themes, riveting storylines, and unforgettable characters. Kojima Productions provides gameplay that transcends national borders and offers entertainment on multiple platforms ranging from home consoles to handheld gaming devices. To learn more about Kojima Productions please see: www.konami.jp/kojima_pro

 

 

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Press release
DECEMBER 2, 2010

Hansoft partners with DenovoPRO for worldwide training courses

Studios around the world get an opportunity to level up their productivity when Hansoft certified trainer Jim Whitelaw goes on tour, offering workshop format training courses at a number of locations globally.

From Orlando to Singapore, the workshop tour will include 11 sites in North America, Europe and Asia.


“Hansoft has users all over the world and this is a way to reach out and provide training at sites where many studios are located,” said Jim Whitelaw, Hansoft Certified Trainer.


Two types of courses are currently on the schedule: Hansoft boot camps for those who are new to Hansoft and Agile practices, and the advanced workshop for experienced users. The training can also be customized to the needs of a specific organization if requested.


“This is a great opportunity to get a flying start using Hansoft with one of Jim’s boot camps. The advanced courses are great for teams that have been using Hansoft for a while, leveraging their proficiency and taking their productivity to new levels,” said Patric Palm, Hansoft CEO.


More info and registration: http://denovopro.ca/courses

Read more about Hansoft Certified Trainers here.

 

Dates and locations:

Orlando, Jan 26-27, Hansoft boot camp.

San Francisco, Feb 17-18, Hansoft boot camp.

Los Angeles, Mar 24-25, Hansoft boot camp.

Vancouver, Apr 20-21, Hansoft boot camp.

Boston, May 19-20, Hansoft boot camp.

Montreal, Jun 8-9, Hansoft boot camp.

London, Jul 6-7, Hansoft boot camp.

Frankfurt, Jul 20-21, Hansoft boot camp.

Singapore, Sep 21-22, Hansoft boot camp.

Boston, Oct 6-7, Hansoft advanced.

San Francisco, Nov 1-2, Hansoft advanced.


About Jim Whitelaw and DenovoPro

Jim Whitelaw has been leading software development initiatives for more than fifteen years and has been using Agile techniques for more than ten. He has been in senior positions at companies like Intuit and BioWare with experience in web development, desktop shrinkwrap software and video game development. Jim founded denovoPRO Consulting to focus on helping software development teams to transition to Agile development and to grow their Agile expertise. Jim has a Bachelor of Science degree from the University of Waterloo, is a PMP as well as a Certified ScrumMaster, Certified Scrum Practitioner and Certified Hansoft Trainer. Jim is an active member in the Agile community, a proponent of Scrum and an enthusiastic leader, teacher and coach. Based in Canada, Jim provides service to clients in North America and Europe. http://denovopro.ca

 

 

 

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Press release
DECEMBER 1, 2010

New Hansoft 6.5 successfully launched

New Hansoft 6.5 simplifies global collaboration.

The new version of Hansoft includes a number of features to simplify global collaboration, such as a Japanese and Chinese localisation, better functionality for outsourcing and distributed collaboration as well as improvements to simplify work for team managers.


“We have noticed a rapidly growing interest in Japan and China for the increased team efficiency Hansoft can bring. Many of our customers there have asked for Hansoft being localised and we are now very happy to release a version localised in Japanese and mainland Chinese, complete with translated help files. We will also offer technical support by e-mail in Japanese and Chinese,” said Hans Andersson, Chief Development Officer at Hansoft.


Other significant news in Hansoft 6.5 include tools for embedding and editing images directly in the comments field, show options that help you see just the information most relevant to you, database caching for better performance on low bandwidth.


Hans continued: “We have made Hansoft simpler to use for team managers, and anyone else who work in a large scale multi team environment with massive product backlogs. Collaboration on graphical work is also made more visual with the new ability to include and do mark-ups on images in discussion threads. This makes both distributed and outsourced work easier.”

 

More new features, screenshots and a complete feature list can be found here.

 


 

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Press release
OCTOBER 20, 2010

Hansoft recruits new Senior Production Expert

With the recruitment of Bill McGehee as Senior Production Expert, Hansoft further strengthens its productivity consulting services.

Bill McGehee recently started as a Senior Production Expert at Hansoft with the primary role of helping game studios around the world leverage their Hansoft usage, taking their productivity to new levels.

 

Bill is able to draw on 15+ years of project management experience, most recently as Senior Development Director at EA Tiburon where he worked in various production roles on games such as Tiger Woods Online, EA Golf Challenge, Madden Superstars, Madden (PC), EA Gameshow, and EA|ON, as well as several unannounced titles. In addition to software development management Bill has many years of experience working as a project director on large scale themed entertainment attraction development for several international companies including most notably Universal Studios Parks and Resorts.


“I am really excited to be joining the dynamic and creative team, here in Uppsala, Sweden. I have always seen Hansoft is a progressive tool and company and I look forward to sharing my experiences with top developers around the world and help them taking studio productivity to another level,” said Bill McGehee.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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Press release
OCTOBER 8, 2010

New employees at Hansoft

Hansoft welcomes three new employees to their office in Uppsala, Sweden.

Fredrik Sondell is Hansoft’s new Senior Technical Support and Community Manager. Fredrik has a degree in Applied Systems Science and has been working as a consultant in project management, systems- and business analytics, most recently at Omegapoint.


Cecilia Fischer has been hired as an Office Assistant at Hansoft. Cecilia has long experience in administration, economics, marketing and PR, most recently as a Marketing Manager at pharmaceutical firm Q-Med. She also holds a degree in Economics from Uppsala University.


American Gillian Olsson is a new Assistant to the CEO at Hansoft. Gillian has previously been working as executive assistant in the financial industry, most recent at Stonehill Capital Management in New York City.

 

 

 

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Press release
JULY 23, 2010

Hansoft welcomes Michael Wynne to the team

Michael Wynne has recently been hired as a User Interface Engineer at Hansoft.

Michael Wynne, born in the UK, has been hired as User Interface Engineer at Hansoft.


Previously Michael built and ran the tools department at game developer Starbreeze and subsequently co-founded Machinegames. Michael now applies his extensive tools and software development expertise to help develop the unique user interface of the Hansoft Project Manager.

 

 

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Press release
JULY 20, 2010

Hansoft successfully implemented by Arkadium

Hansoft today announced that Arkadium has successfully implemented Hansoft.

“Arkadium needed a project management software that offered the flexibility to manage numerous projects of varied size, scope and complexity. Hansoft’s in-depth resource allocation tools, workflows, user friendly interface and the ability to mix methodologies within a given project, has proven to be the most effective project management software at Arkadium,” said Arkadium Producer Jess Harris.

 

Hansoft is a flexible project management and bug tracking tool that bends to the specific needs of the organization, instead of dictating processes. Long and short projects with teams of various sizes, geographical location and project management methodologies, can all be managed side by side in Hansoft. Project managers always have a real time updated view of the progress and team members are empowered with a tool that naturally becomes a part of their daily work.


“Arkadium is an excellent example of successful casual game development. Managing several projects of various complexities in a fast paced environment requires a stable, yet flexible tool that is easy to use and liked by the teams. Hansoft provides the information project managers need to stay on top of progress, at the same time empowers team members to fully utilize their talent and create top quality games for the competitive, casual game market,” said Patric Palm, Hansoft CEO.


About Arkadium

Arkadium is a premier game solutions developer for the casual, social and advergaming markets. The company’s growing archive of Flash-based and custom game solutions currently reach millions of people through some of the most popular online destinations and corporate branded sites on the Internet. Their recent hit Facebook games include Mahjongg Dimensions, Solitaire Heaven and Writer’s Blox. For more information visit: www.arkadium.com.

 

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Press release
JULY 16, 2010

Hansoft wins the prize for Best Tools Provider at Develop Awards 2010

Hansoft won the Best Tools Provider-category at Develop Awards 2010 on Wednesday night.

Third time lucky – after having been in the final two years in a row, Hansoft finally scooped the Best Tools Provider-award with its project management and defect tracking tool, used by software developers in Europe, Asia, Australia and North America. Develop Awards are the only peer-voted prizes for UK and European game developers which focus purely on creativity, teamwork, and inspiring innovation. Not marketing. Not hype.

 

“We have launched two new, strong releases this spring and being recognized by our industry peers feels truly amazing for all of us. We are also grateful to everyone at leading developers that constantly provides us with feedback and ideas on how to improve Hansoft. That is feedback we really listens to but this close contact also makes our work more fun,” said Patric Palm, Hansoft CEO.

 

A team from Hansoft accepted the award at the gala dinner on Wednesday night, and will be present at the Develop in Brighton conference this week.

 

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Press release
JULY 13, 2010

Hansoft implemented by Bang & Olufsen

Hansoft today announced that Bang & Olufsen has successfully implemented Hansoft.

“We have found Hansoft to be a very strong tool, not only liked by team members and leaders in software development, but also for planning and reporting to higher management levels,” said Allan Krog Erlandsen, Head of R&D Sourcing & Software Factory, Bang & Olufsen.

 

Hansoft is a project management solution that integrates Lean and Agile development, traditional Gantt-scheduling and defect tracking. The tool gives project managers a real time overview of the program or project at any time, empowers team members and visualizes the progress to executives in a fast and easy way.

 

“Hansoft becomes a natural part of the daily work very quickly, since it bends to the needs of the organization rather than dictating a process. The live real time nature of Hansoft enables development teams to plan better, avoid bottle necks and in the end deliver more high quality software on time. Bang & Olufsen is known for their high quality products, both in terms of design, functionality and technology and we are proud to have them onboard as a customer,” said Patric Palm, Hansoft CEO.

 

About Bang & Olufsen

Founded in 1925 in Struer, Denmark, Bang & Olufsen a/s is world renowned for its distinctive range of quality audio, video and multimedia products that represent our vision: Courage to constantly question the ordinary in search of surprising, long-lasting experiences. Bang & Olufsen employs over 2,550 staff members and had a turnover of DKK 4.092 million (EUR 548,6 million) in the 2007/2008 financial year. www.bang-olufsen.com

 

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Press release
JULY 12, 2010

Swadesh Animation has successfully adopted Hansoft.

Indian company Swadesh Animation is the latest customer to join the Hansoft community.

“Hansoft has, with its intuitive and easy to use interface, allowed our team to become really successful with Scrum. We can now have multiple teams working across and focusing on multiple projects, ranging from small art sub-projects and mobile phone apps, all the way up to MMOG scale games. Moreover Hansoft is, unlike other project management tools, really easy to learn and we got everyone in the teams going with the barest amount of training.

Hansoft’s ability to scale from Gantt++ project planning to a fully fledged Scrum tool including product backlog, sprint & release burndown, QA and document storage, is impressive and the tool is deservedly amongst the most popular tool amongst game studios and agile software development teams. Setting up Hansoft was as easy as setting up your own cloud account, we installed Hansoft on a virtual cloud server and then we were live. One does not need a separate server or SQL database, or even a separate web server. It is all included with Hansoft,” said Prasenjit Medhi, Director of Swadesh Animation (P) Ltd.


Hansoft is a complete project management and QA solution, used for both Agile and Lean development as well as collaborative scheduling in small and large projects, by independent as well as publisher owned studios, all over the world. The tool builds on principles of team empowerment, increased communication, transparency and collaboration.


“Many of our customers are in the middle of a project when they move over to Hansoft from their previous tools. These smooth transitions wouldn’t be possible without the ease of use of Hansoft, making teams swiftly up and running without any extensive training. Swadesh Animation is working on many exciting projects at the same time, small and big, and often in a distributed environment. We are very proud to have them onboard as a new customer,” said Patric Palm, Hansoft CEO.


Prasenjit Medhi continued:

“Hansoft soon becomes like a good friend and a natural part of our daily work at the studio. 5 minutes a day is all it takes to get everyone on the same page. It really puts Agile in AGILE!”


About Swadesh Animation

Swadesh Animation based in Bangalore, India, is a startup bringing together the best art and design talent in India. RZ2 Games is a noted developer of video games, headed by noted Producer, Chris Whaley, with titles like NFL Game Day, to his credit. Swadesh Animation's flagship title Online Tales(TM), is being co-created by Swadesh Animation, and RZ2 Games, headquartered in Goa.

MMOG's are in a transitional stage. In a few years, MMOG's will make much greater use of touch screens, force feedback. One will be able to make much more drastic permanent changes to a virtual world, which itself could be much bigger. Virtual worlds might one day host tens of millions of users, in a single shard. Being as we are, in this transitional stage, however, we decided to ask ourselves, what lessons have we learnt since the early days of MMOG's. Why does everyone crank out the same stuff again and again? What works, what doesn’t work? We would end up getting the same answer. What’s fun, works. What isn’t fun, doesn’t work. Compelling storylines, fast paced action, a sense of having achieved goals and objectives in a short span of game play, set in a beautiful and immersive virtual world, constitutes fun, in a nutshell. Online Tales is a translation of our design and vision, and the passion we have as game designers and video game fanatics, turned into video game reality. http://anonlinetale.net

 

 

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Press release
JUNE 30, 2010

New Hansoft 6.1 successfully launched

Hansoft has successfully released Hansoft 6.1

The new version of Hansoft includes extensive support for the lean development technique Kanban, with the unique ability to handle multiple parallel swimlanes of workflow.

 

“Kanban is hot in the development community right now and we are proud to introduce, not only the most extensive and easy to use support for Kanban, but also a unique support for Kanbans with multiple swimlanes of workflow. We discovered the importance of this when sitting down with demanding teams, looking at what was needed for Kanban to really work in practice. Hansoft has the ability to combine Lean and Kanban with other methods such as Scrum and Gantt scheduling in the same project or program. We strongly believe that a tool should be flexible to the needs and differences of organisations, rather than dictating the process,” said Hans Andersson, Chief Development Officer at Hansoft.

 

Other significant news in Hansoft 6.1 are more powerful release and sprint burndowns with graphical metrics for points and ideal days, as well as more extensive XML export/import of data into Hansoft.

 

Hans continued: “Hansoft 6.1 increases visibility on project and program progress and makes forecasting and long term planning easier. The improved export and import functionality makes migration to Hansoft from other tools fast and easy, and you don’t have to worry about losing any data in the move.”

 

More info and screenshots can be found here.

 

New features in Hansoft 6.1:

Reduce project waste

- Kanban support in the wall view - the most extensive and easy to use for your team.

- Create Kanbans with multiple parallel swim lanes. This unique Hansoft feature helps the most demanding teams simplify advanced processes.

- Extensive export to spreadsheet functionality - exports all information from Hansoft to xls.

- XML import and import of data into Hansoft with full support for custom columns for easy migration from other tools. (Other migration option tools are also available.)


Increase visibility on progress

- Release burndown with work remaining, points or ideal days directly in the project schedule.

- Sprint burndowns with support for points, ideal days and graphical comparisons in the project view.

- Conversion of ideal days in the product backlog to task schedule duration days when committed from product backlog to project schedule.

- Improved functionality for cross scrum teams and cross project/program collaboration - Item status shows by linked to task/item/bug in all views, which makes it easy to keep track of status on dependencies.

 

Performance enhancements

- Virtually no CPU or context switching used when idle.

- Higher frame rate of wall view rendering when zoomed out and displaying many cards on the screen.

 

General improvements

- Rearrangement of projects on the main application toolbar, for easy administration of projects.

- Ability to remove single links in the Linked to task/item/bug column by right clicking on them.

- Past milestones and sprints automatically hidden in all drop downs and right click menus.

- Option for right aligned item description text (off is now the default option).

More user friendly zooming in the wall view.

- Inclusion of bug-ID in the activity details popup window.

- Alphabetically sorting in QA quick find drop down.

- "Break down tasks" is enabled by default on pipeline tasks for maximum team involvement.

 

 

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Press release
JUNE 4, 2010

Hansoft sponsors Gotland Game Awards

Hansoft sponsors Gotland Game Awards with Hansoft project management and defect tracking tool to nine lucky winning teams.

During the Gotland Game Awards, more than 500 GAME education students of the University of Gotland are competing with games developed over the year. The students themselves requested Hansoft licenses as a prize for the winners, since Hansoft has been a popular tool during the study period.

 

”It is a big advantage for our students to be able to use the same software as the leading game development studios and an important part in enhancing the quality of the education. We are proud to announce Hansoft as a sponsor, and thanks to our partnership, our students will get a flying start into work life and a competitive advantage on the job market,” said Håkan Mattsson, teacher at the Games Program, the University of Gotland.

 

Hansoft is an integrated solution for agile and lean development, collaborative scheduling, real-time reporting, bug tracking / QA, workload coordination, portfolio and document management, used by the most demanding software developers in Europe, Asia, Australia and North America.

 

”We have great experiences from having sponsored similar awards where the winners grew to commercially successful, publisher signed projects. I’m excited to follow the Gotland Game Awards to see what the young talents are up to and how far the projects will reach in the future,” said Patric Palm, Hansoft CEO.

 

The winners of the nine categories are awarded one Hansoft license each, including 10 users to use in projects for a year.

 

About Gotland Game Awards

Gotland Game Awards is Sweden’s most popular game development competition, organized annually by the GAME education at the University of Gotland, since 2006. More than 500 students present innovative games to a jury consisting of representatives from international universities and some of the world’s most successful game development studios. The game expo, which is open to the public, is being held on June 7-8 at Wisby Strand, Gotland, Sweden. www.gotlandgameawards.se

 

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Press release
MAY 25, 2010

Riot Games chooses Hansoft

Riot Games has decided to implement Hansoft, after having evaluated a number of project management tools on the market.

“We were searching for a project management tool that is user friendly and flexible enough to handle agile development and pipeline workflows, while providing the depth of reporting we need at Riot Games, to give us insight into progress from a detailed project and high-level program view. Hansoft has it all. Compared to other tools, Hansoft has dramatically reduced our planning overhead. It has given us much greater clarity around how quickly we’re progressing towards our goals, as well as the flexibility we need to support the fast paced development at Riot Games” said Mark Franz, Director of Development at Riot Games.

 

Hansoft stands out from other tools on the market with its uniquely intuitive interface design and scalable performance, combined with powerful features such as pipeline and workflow editors, a dynamic reporting tool, integrated bug tracking and real time workload management. This gives project managers the control they need in an uncertain and complex development environment, to get the most out of talented teams and ship high quality games on time.

 

“I’m really excited to hear the story about how Hansoft helped Riot Games simplifying the complexity of their projects and given them greater control over the development process. I look forward to an ongoing relationship with Riot Games and hope to be able to support them shipping many high quality games in the future,” said Patric Palm, Hansoft CEO.

 

About Riot Games

Riot Games is a direct-to-consumer video game developer and publisher of premium, competitive online games. Riot Games, based in Los Angeles, is funded through venture capital firms Benchmark Capital and Firstmark Capital and China’s largest online services corporation, Tencent. The company was established in 2006 and has quickly become a leading global developer and publisher of premium free-to-play online video games for hardcore gamers, launching their debut title, League of Legends, in October 2009. To date, more than 1 million gamers play League of Legends and log more than half a billion minutes of playtime each month.

www.riotgames.com

 

 

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Press release
APRIL 22, 2010

Hansoft implemented by Ignition Entertainment

Ignition Entertainment is one of the latest members of the Hansoft community.

“With projects spread across different time-zones and territories it was important for us to have a flexible system that was accessible to key personnel from anywhere in the world. We came upon Hansoft and found that it covered our requirements straight out of the box. The pipelines and workflows functionality allowed us to configure the system further to cover our remaining requirements, and in fact exceed them,” said Anne-Christine Gasc, Senior Producer, Ignition Entertainment.


Hansoft is a project management solution that simplifies complexity of large development projects, which often have distributed teams. Project managers and executives can easily follow the progress in real time and have full control over geographically spread resources and outsourced teams.


“The pipeline and workflow tool, that we introduced last year, has been a huge success among developers who previously struggled to manage complex, parallel, and nested flows of art creation. I’m really glad to hear that Hansoft has exceeded the expectations of Ignition Entertainment and we are excited to be working with them and keep helping them improve their productivity in the future,” said Hansoft CEO Patric Palm.


About Ignition Entertainment and UTV Software Communications

Ignition Entertainment Limited is a UTV Media Communication company. Founded in 2002 and headquartered in the U.K. with offices in Los Angeles, Florida, London, Mumbai and Tokyo. In 2006 it received major investment from UTV Software, a diversified conglomerate based in Mumbai India and listed on the Mumbai stock exchanges. UTV has Walt Disney as a major shareholder. For more information on Ignition and its products, visit www.ignition-ent.com


UTV Software Communications Limited is India’s leading global integrated media house with business interests in Television, Movies, Broadcasting, Games Content and New Media. UTV India & its subsidiaries (UTV) create, aggregate and disseminate content of various genres across varied distribution platforms. Listed on India's premier stock exchange, The Bombay Stock Exchange (BSE), Mumbai UTV is India's only diversified media and Entertainment Company with content creation abilities across platforms and genres. It has subsidiaries with offices across India, UK, USA and Japan. The Walt Disney Company holds a strategic stake in UTV. More information on the group is available at www.utvnet.com

 

 

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Press release
MARCH 3, 2010

Hansoft strengthens its consulting services with new recruitment

With the recruitment of Jon Leslie as Senior Production Expert, Hansoft further strengthens its productivity consulting services.

 

Jon Leslie recently started as a Senior Production Expert at Hansoft with the primary role of helping game studios and software development companies around the world leverage their Hansoft usage, taking their productivity to new levels. Jon uniquely combines his past 6 years of game production experience with over 11 years of enterprise software project management. He has held production roles at Microsoft Game Studios, Take-Two and EA, shipping Amped and Tiger Woods PGA Tour titles on various platforms. Most recently, Jon worked at Harmonix Music Systems as Sr. Producer on the Rock Band franchise.


“Hansoft is truly in the forefront when it comes to production thinking and that really shows in the tool. I am excited to be joining the team here in Uppsala, Sweden. I look forward to working with some of the most talented developers and successful studios around the world, and help them improve their productivity,” said Jon Leslie.

 


 

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Press release
FEBRUARY 15, 2010

Hansoft announces Crytek as a new customer

Hansoft today announced Crytek as the latest addition to its customer community.

“As a constantly growing company with multiple studio locations and external partners we needed a flexible Project Management tool that supports our approach of agile development. At Crytek each Project Team lives agile development in a different way. With Hansoft we found the right tool to support different team structures with individual configuration and setup, fitting their needs perfectly. In comparison to other solutions, Hansoft reduces the overhead for each team member and gives us more time and freedom to do what we do best – raise the bar in quality and innovation,” said Sebastian Nell, Producer, Crytek.


Hansoft is an integrated project management and defect tracking solution, designed to simplify the complexity of game development by combining a radically more intuitive and fast interface with advanced features that are easy customizable to the specific needs of each development project.


“We have always focused on the needs of complex projects with sometimes distributed development and we are really happy to be working with such a fast growing and exciting company as Crytek. With the newly released Hansoft 6.0 we have taken things even further by simplifying everyday work to make development and QA more efficient, helping studios ship better games faster and reduce project risks,” said Patric Palm, Hansoft CEO.


About Crytek

Crytek GmbH ("Crytek") is one of the world’s leading independent development studios for interactive entertainment with its headquarters in Frankfurt am Main (Germany) and additional studios in Kiev (Ukraine), Budapest (Hungary), Sofia (Bulgaria), Seoul (South Korea) and Nottingham (UK).

Crytek is dedicated to creating exceptionally high quality video games for the PC and next-generation consoles, powered by their proprietary cutting edge 3D-Game-Technology CryENGINE®.

Since its foundation in 1999 Crytek created the multi-award winning PC titles Far Cry®, Crysis®, awarded best PC Game of E3 2007 and Best Technology at the 2008 Game Developers Choice Awards and Crysis Warhead®, awarded Best Graphics Technology at IGN Best of 2008 Awards. www.crytek.com

 

 

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Press release
FEBRUARY 2, 2010

Hansoft launches version 6.0

Hansoft is now releasing version 6.0 with a number of improvements to simplify development complexity for the team, for QA and for the enterprise.

This new version of Hansoft contains a number of important improvements to simplify development complexity for the team, for QA and for the enterprise.


“Usability of tools like Hansoft really matters to the bottom line since it does not only make individuals more productive, but also makes the whole organization more efficient. In Hansoft 6.0 we have focused on improvements that further simplify development workxfor the team, for QA and for the enterprise,” said Hans Andersson, Chief Development Officer, Hansoft.


Hansoft is an integrated solution for agile and lean development, collaborative Gantt scheduling, real-time reporting, bug tracking / QA, workload coordination, and portfolio & document management. The tool is fast and easy and builds on principles of team empowerment, increased communication, transparency, and collaboration. Today, demanding teams in Asia, Australia, Europe and North America, are using Hansoft to become more efficient.


Hans continued: “In Hansoft 6.0 we have, for example, made the management of large backlogs and program management really powerful but still easy to use. Another example is the new active directory integration, using our SDK module, for team members to login to Hansoft via Windows. No more worries about forgotten passwords.”


New features in Hansoft 6.0:


Simplifying complexity for the Enterprise

- New prioritizing functionality merges the benefits of prioritizing categories with numbering, among other things. This new functionality makes prioritizing easier in large scale product backlogs that are, in effect, a backlog of backlogs. Program management becomes easier. Also, the everyday reprioritization in the sprint backlog is made more intuitive.

- Hide completed items in the product backlog makes the backlog more manageable.

- See Item status on task scheduling items (Not done or Completed) in the product backlog so it is easier to grasp overall state of the project or program, when using both Gantt scheduling and agile backlog items in the same backlog.

- Multi select users and add to resource groups and projects making enterprise user management easier.

- Enterprise license management enables user accounts to be shared across geographical locations, servers and databases.

- Many performance enhancements.


Simplifying complexity for the team

- Login to Hansoft via Windows (integration with Active Directory).

- History and task assignments can be saved for deleted users.

- Delegation and limited visibility to resource groups.

- Box selection in the time line view allows you to move multiple task scheduling items in the timeline view at once instead of one by one.

- Access items not fitting on a toolbar through a quick drop down. This has been a big issue when working on lap tops or smaller screens.

- Right aligned item descriptions, when they cannot fit into the column, makes them more readable, when for example having long user story descriptions or sub project paths.

- Undo or redo is not reset when someone else is editing in the project schedule or product backlog.

- Improved look and feel.


Simplifying complexity for QA

- Open items, tasks or bugs in a floating activity details window. Improves usability and workflows around Quality Assurance and working with multiple bugs or tasks at once.

- Redesign of how multiple comments windows works, making it more accessible and easier to find. Workflow status changes are now shown in the same window as comments, which improve the Quality Assurance process.

- The workflow now requires a new comment (since last workflow status change) instead of an existing comment. Vastly improves how the comment system adds to the bug and project workflows.

- Scrollbar for item settings in the activity details window improves usability and batch editing possibilities.

- Manage the link to task/item/bug column in an easier way through a drop down and seeing the bug or workflow status before each link.

 

 

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Press release
JANUARY 27, 2010

Hansoft successfully implemented by Jenoptik Defense & Civil Systems division

Jenoptik Defense & Civil Systems division is now using Hansoft in their development of aerospace technology components.

Hansoft makes the difference! “Developing aerospace technology is a complex process, and a powerful, yet flexible project management system is key in keeping the projects on track and deliver top quality products on time. Our team was excited about Hansoft from the very first day and we are still impressed by the comprehensive set of features,” said Dr. Klaus Michel, Director AOCS sensors at Jenoptik Defense & Civil Systems division.


Hansoft is a project management tool for complex software development, used in more than 20 countries around the world. The tool is fast and easy to use and integrates both agile and scheduling projects in one, real time updated view.


“Hansoft is a flexible tool, easy to adapt and customize to the needs of a specific project. This makes it especially useful in complex highly advanced projects, like aerospace-technology development. Jenoptik Defense & Civil Systems division is at the forefront of advanced optical systems and we are really excited to have them onboard as a customer,” said Patric Palm, Hansoft CEO.


About Jenoptik

Jenoptik’s Defense & Civil Systems division combines opto-electronics with precision mechanics to create complex components, systems and facilities. Within aerospace industry Jenoptik offers opto-electronic instruments, multi-spectral camera systems for earth observation, sensors for satellite guidance, navigation and control (AOCS sensors) as well as software.




 

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Press release
DECEMBER 21, 2009

New Hansoft office, website and employees to meet increasing demand

Hansoft is looking back at an eventful 2009, with steady growth, a number of important recruitments and a new office and web site.

Following the rapid expansion, Hansoft has moved into brand new, spacious premises in central Uppsala, Sweden.

“We have been looking at new office spaces for over a year now, and I’m really pleased that we finally found the perfect location. The closeness to the main airport Arlanda makes it easier to serve our global user base and the interior design has been carefully chosen to make an inspiring and efficient environment for our employees,” said Hansoft CEO, Patric Palm.


Hansoft has also recently unveiled a new website: www.hansoft.se.

Apart from the visual facelift and updated features, the ambition is to create a platform where functions can be added on continuously.


During the year, Hansoft has steadily been growing its staff to meet the increasing demand.

The latest three employees to join the company are Jonas Persson, Per Juhlén and Alan Weekes.


Jonas Persson is filling the position as Senior Software Engineer at Hansoft. Jonas has over 10 years professional experience in software development, and his latest employment was with Imentum, Sweden.


Per Juhlén has joined the company as Customer Services Director. Per has 7 years of project management experience of which 4,5 years has been within game development in various production roles.


Alan Weekes has been hired as Solution and Sales Manager. Alan has worked more than 6 years in IT sales globally, and his most recent employment was with Tronix Systems, Ireland.

 

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Press release
DECEMBER 17, 2009

Hansoft launches Certified Trainer program

Hansoft strengthens its productivity consulting services and launches Certified Trainer program.

Most of the support questions are today handled by Hansoft’s support managers, trained in the tool, industry specifics as well as project management, and they are all certified ScrumMasters. The Hansoft productivity consulting services are a compliment to cover the need for sharing more advanced best practices.

 

Hansoft Certified Trainer Program

One step in satisfying the demand for Hansoft training and productivity consulting is the launch of the Hansoft Certified Trainer program. The program is open to independent consultants with a deep experience and understanding of the production of games. They are carefully selected for their pragmatic approach to productivity improvement and focus on team empowerment best practices.

 

“Hansoft is a very intuitive tool and most of our clients just go ahead and start using it. Sometimes we do onsite productivity consulting, to share production best practices and help studios scaling agile and lean methodologies to the size and specifics of games development. To meet the growing interest for these more advanced consulting services, we are now increasing our capacity, and since we want to stay a tools vendor and not become a consulting company, we started the Hansoft Certified Trainer program. This program enables consultants in the industry to help our clients to be more productive in their use of Hansoft. I’m very proud to announce the first three certified trainers: Gordon Moyes, Heather Maxwell Chandler and Jim Whitelaw,” said Hansoft CEO Patric Palm.

 

 

Gordon Moyes has a wide range of experience in the game industry. From programming graphics and AI for the ground breaking real time strategy game Dark Reign: The Future of War (1997), he was more recently the Senior Producer for the original Destroy All Humans! and its sequel for Pandemic Studios Australia. In between, Gordon spent several years at Activision Santa Monica on titles such as Star Trek: Armada. Specializing in Hansoft training and plug in customization, he primarily offers his services in Australia and Asia. Gordon holds a Bachelor of IT and an MBA.

 

 

Heather Maxwell Chandler has been working in the game industry since 1996 and has production experience at Ubisoft, Electronic Arts, Activision, on over 35 titles across multiple platforms. Her experience as an internal and external producer gives her a deep knowledge of best production practices. She is the author of The Game Production Handbook, and numerous other articles on game development. She is a Certified ScrumMaster and is committed to training teams how to get the most of their people, tools, and methods. Specializing in Hansoft training, improving production pipelines, and team building, she offers services in the U.S. and Europe.

 

 

Jim Whitelaw has been leading software development initiatives for more than fifteen years and has been using agile techniques for more than ten. He has been in senior positions at companies like Intuit and BioWare with experience in web development, desktop shrinkwrap software and video game development. Jim founded denovoPRO Consulting to focus on helping software development teams to transition to agile development and to grow their agile expertise. Jim has a Bachelor of Science degree from the University of Waterloo, is a PMP as well as a certified ScrumMaster. Jim is an active member in the agile community, a proponent of scrum and an enthusiastic leader, teacher and coach. Based in Canada, Jim provides service to clients in North America and Europe.

 

Read more about Hansoft Certified Trainers

 

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Press release
OCTOBER 30, 2009

Universities pick up Hansoft educational licenses

Hansoft has experienced a kick start in the academic world with the launch of Hansoft’s educational license.

Several universities and game development schools have signed up for educational licenses and Hansoft is now being used in a number of student projects around the world. One of them is the Scottish Centre for Excellence in Computer Games Education, at University of Abertay Dundee.

“We expect our students to work on computer games development projects in a professional studio environment, and in a professional manner. Hansoft enables the students to work together across courses and disciplines with improved communications, project management and reporting practices. With Hansoft’s educational license, we get the opportunity to use a professional tool at undergraduate level, something that makes our students better equipped to create high quality media and develop professional practices that will get them that dream job after graduation”, said Gregor White, Director of Academic Enterprise, University of Abertay Dundee.

The idea behind the educational license is to fill the need for universities to be in tune with the latest tools in the industry, for studios to be able to recruit graduates already proficient in using Hansoft and for students to increase their chances on the highly competitive job market.

“This initiative actually came directly from the industry. Several of our clients independently approached us about the idea of an educational license to make student more ready for the everyday work at their studios. The response from lecturers and students has been overwhelming and we are really glad to be able to support the talent of the future with Hansoft”, said Hansoft CEO Patric Palm.

Another example is Image Campus in Argentina.

“At Image Campus, we have identified that one of the major problems within many Digital Media Development Studios, and particularly Games Development Studios, is the lack of use of good project management methodologies and tools. In the process we tried many project management tools, from off-the-shelf products to open source solutions, until we found and chose to use Hansoft. One of the greatest advantages of Hansoft is the ability to integrate agile development methodologies with collaborative scheduling in one view. This speeds up production cycles and puts data in the hands of Project Managers with real time reporting. Also, by having an integrated tool deployed across the studio, artists, developers and project managers all know exactly where they are in the production cycle and what is left to tackle in each hierarchical level. We consider project management skills key factors of success and we truly believe that teaching them is an obligation for serious schools who care about the quality of their graduates and about their future in a competitive industry. Hansofts educational license allows us to do so and we expect that Hansoft will keep addressing studios needs and to provide top quality software in the future”, says Aníbal Menezes, Institutional Relations Manager, Image Campus.

 

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Press release
AUGUST 23, 2009

Hansoft releases updated and certified integration with Perforce

Hansoft is now releasing an updated more powerful version of its ready-made integration with Perforce.

"Hansoft's integration offers an intelligent agile solution that supports the workflow Perforce users are accustomed to," said John Walker, manager of Perforce's Partner and Integration Program. "This integration once again demonstrates that Perforce's flexible architecture can support best of breed technologies like Hansoft".

The integration is certified by Perforce and provides full real-time synchronization of data between Hansoft and Perforce. Not only is the integration ready-made, but also very fast and easy to setup for the user. One important feature is the ability to configure the integration uniquely per project in Hansoft. In this way, different projects can have different sets of data synchronized.

“With the outstanding performance and functionality of Hansoft and Perforce tightly integrated, teams will now benefit from a scalable and easy solution leveraging productivity to new levels in agile and lean software development,” said Hansoft CEO Patric Palm.


About Perforce

Perforce, the Fast Software Configuration Management System, is an award-winning tool that versions and manages source code and digital assets for enterprises large and small. Perforce is easy to install, learn and administer; seamlessly handles distributed development; and supports developers across a large number of platforms. Perforce ensures development integrity by grouping multi-file updates into atomic changes, enables concurrent development, and intelligently manages multiple software releases using its Inter-File Branching™ system.

 

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Press release
JULY 16, 2009

Hansoft implemented by 2K Games

Hansoft, the leading vendor of tools for project management and QA in the games development industry, announced today that 2K Games has implemented Hansoft.

"At 2K Games, quality is paramount in all of our games. Modern game development is about iteration, agility, tuning and balancing. We have found Hansoft to be an impressive tool to help us do just that. It provides scheduling models we rely on, and streamlines communication, reporting and efficiency for our publishing group," said John Chowanec, Development Director at 2K Games.

Hansoft is an integrated project management solution that builds on principles of team empowerment, increased communication, transparency and collaboration. The tool is used by developers in over 20 countries around the world, for agile and lean development, collaborative scheduling, bug tracking and workload coordination.

John Chowanec continued: "The fact that Hansoft is developed by a team that understands the challenges of game development is a huge bonus. Their speed of response on support issues is refreshing and their customer service is absolutely fantastic."


"Fast and open communication is one of the key principles behind the Hansoft tool but also fundamental in our interaction with the rapidly growing community of Hansoft users. Continuous feedback and discussions with clients around the world like 2K Games helps us to calibrate existing features and create new, powerful tools. It's exciting to see that Hansoft is now being used by 2K Games and we look forward to our continued relationship," said Hansoft CEO, Patric Palm.

 

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Press release
JULY 8, 2009

Hansoft 5.3 successfully adopted by Harmonix

Harmonix Music Systems has successfully adopted Hansoft 5.3 including the new pipeline tool.

"As a rapidly growing studio we needed a server based project management solution that could support internally and externally driven projects and was easy to adapt to our iterative development process - Hansoft delivered. In the short time we have had Hansoft deployed, it has already increased productivity, communication and visibility across our entire team. The new pipeline and workflow tool has allowed Harmonix to automate many of our repetitive and time consuming production tasks into a streamlined process that the development team has direct interaction with," said Michael Verrette, Director of Production, Harmonix Music Systems.


Newly released Hansoft 5.3 has been developed in close collaboration with studios around the world and the pipeline tool is one of the new features that many developers have been waiting for.


"We wanted to find a way to take much of the heavy manual work out of managing asset pipelines, to make it more lean. Seeing how rapidly Harmonix has adapted the pipeline tool, I think we have succeeded. Harmonix is an expansive studio and Hansoft's flexible nature will allow them to grow as fast as they have to. I am really looking forward to following Harmonix in the future and to reaching new highs together," said Patric Palm, Hansoft CEO.


About Harmonix Music Systems, Inc

Harmonix Music Systems, Inc., based in Cambridge, MA, and established in 1995, is the leading developer of groundbreaking music-oriented videogames. Harmonix was founded by Alex Rigopulos and Eran Egozy, who formed the company to invent new ways for non-musicians to experience the unique joy that comes from making music and have pioneered music and rhythm gaming in the US. For more information please visit www.harmonixmusic.com

 

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Press release
APRIL 22, 2009

Hansoft welcomes new employee

Uppsala, Sweden - April 22, 2009

Hansoft welcomes one more employee to the office in Uppsala, Sweden.

Haraldur D Thorvaldsson has been hired as a Senior Software Engineer at Hansoft. A recent PhD graduate in Computer Science from Washington University in St. Louis, Haraldur previously worked in Iceland as a developer at OZ.COM and later served as CTO for SmartVR, designing software for multi-user virtual 3D worlds.

 

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Press release
MARCH 31, 2009

Hansoft chosen by Curve Studios

The independent video games developer Curve Studios has successfully implemented Hansoft.

"Hansoft is a great asset to Curve Studios, helping us keep our commitment of constantly delivering high quality titles. We've found it a powerful tool that facilitates both Agile and Waterfall methodologies, and use it across multiple projects. Hansoft's ease of use allows for rapid planning, and really helps to empower the team by giving them a constantly updated list of what their tasks are on different levels of granularity, as well as keeping them in touch with the projects' bigger picture," said Graeme Puttock - Head of Production at Curve Studios.

 

Hansoft is a project management tool used by developers in more than 20 countries around the globe. The ability to handle both Agile and scheduling projects keeps all teams on track and the project managers can easily follow the progress. Hansoft also takes resource management to a new dimension, making it easier to keep costs down, hit deadlines and ship better games faster.


"Over allocation used to be a typical problem when working over multiple projects. The difficulties to coordinate teams and maximise resources we saw among our customers, inspired us to develop a powerful resource management tool in Hansoft. I get constantly surprised over the amount of time and money that can be saved, simply by using existing resources in a more efficient way. Curve is an excitng studio and I'm really curious to see what they'll come up with in the future," said Hansoft CEO Patric Palm.


About Curve Studios

Curve Studios is an independent video games developer based in Angel, central London. The studio was formed by experienced industry veterans in 2005 with the aim of establishing itself as a major development force and preferred development partner. Having completed multiple projects across leading handheld and home consoles, Curve continues its mission to guarantee the highest quality products, delivered on time and to budget. www.curve-studios.com

 

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Press release
MARCH 18, 2009

Hansoft launches version 5.3 at GDC

Hansoft, the leading vendor of tools for project management and QA in the game development industry, will officially launch Hansoft 5.3 during GDC in San Francisco next week.

Hansoft 5.3 contains a number of improvements. One of the most significant is the asset pipeline tool, a feature many developers have been waiting for.

 

"We have had in-depth discussions with studios for quite some time on how to take the heavy manual work out of managing asset pipelines. Many teams are also experiencing that it's hard to combine an agile process like scrum with the linear nature of asset creation. This became a large and very exiting research project on our side and we are now releasing Hansoft 5.3 where art pipelines can be created in parallel with sign-off workflows to make asset creation more lean," said Hans Andersson, Development Director at Hansoft.


Developers in over 20 countries are using Hansoft for collaborative scheduling, agile, bug tracking and workload coordination. Hansoft is also used on multi site projects, to keep close contacts and daily discussions between teams, even though the geographical distance may be large.


"Every day we get large amounts of great feedback from clients that we use to continuously make improvements of Hansoft. Some updates are small but significant for the everyday user experience and some are large, like the new report generator. That was originally based on feedback from QA managers that wanted the reporting in the bug database part of Hansoft to be more powerful," Said Hans Andersson.


 

New features in Hansoft 5.3:

• Asset pipeline tool that can manage complex, parallel, and nested flows of art creation in both agile and scheduling projects.
• Workflows tool to edit and apply a workflow on any kind of item in Hansoft. Use it for art sign off, quality iterations or user story testing.
• New report generator. Create and share reports with co-workers using Hansoft's visual query builder, new query language and grouping functionality.
• Updated integration SDK. Access and use pipelines, workflows and reports in a simple manner in the SDK. This enables advanced integration with asset management systems as well as making it easier to integrate Hansoft with external report systems such as executive dashboards and business intelligence tools
• Many improvements on the agile and QA feature sets in Hansoft to make everyday usage of Hansoft even smoother.
• Performance enhancements. Less time to synchronize when you connect to the Hansoft server. Handling a large number of documents over global distances is faster.


 

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Press release
MARCH 3, 2009

Hansoft chosen by YAGER Development

Uppsala, Sweden, March 3, 2009

Hansoft, the leading vendor of tools for project management and QA in the game development industry, today announced that YAGER Development has successfully implemented the Hansoft production management solution.

"The way Hansoft enables instant and clear communication to the teams has made it easier to manage resources and avoid over allocation or planning conflicts. It helps us getting the job done and deliver on time," said YAGER Managing Director Timo Ullmann.


Hansoft combines a user friendly interface design with the capabilities of instant and visual communication. The project manager has the resource usage of individual team members updated in real time, which makes it easy for managers to get an overview of the project and follow the progress.


Hansoft CEO Patric Palm comments: "Productivity is important for leading studios like YAGER Development, and resource management is an important corner stone. Hansoft gives the project manager an updated overview of all work allocated to individual resources, resource groups and projects. The managers get a live pulse on the project to better manage towards critical milestones and ship on time."


About YAGER Development
YAGER Development is an independent videogame developer based in Berlin, Germany.
Founded in 1999, the studio is dedicated to creating AAA action-loaded games with a rich player experience, competitive technology and high-quality presentation. www.yager-development.com

 

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Press release
FEBRUARY 9, 2009

Hansoft successfully implemented by Epic Games China

Uppsala, Sweden, February 9, 2009

Hansoft, the leading vendor of tools for project management and QA in the game development industry, today announced that Epic Games China has successfully adopted the Hansoft production management solution.

"What doesn't bend, breaks. Hansoft is ideal for game industry development because it provides flexibility for shifting priorities and goals through highly intuitive and usable interface design. The ability to easily manage resources for projects, customize the production style and views per project and user, and quickly see resource conflicts, workloads and costs continues to impress me daily. Overall, Hansoft's integration of the scheduling, reporting and bug tracking systems, with large scale multi-user role based architecture, makes it an excellent single tool solution for the full production pipeline," said Mike Hines, Project Director at Epic Games China.


Hansoft is a fully integrated production management tool, used by a rapidly increasing number of studios in more than 20 countries for project management, bug tracking and workload coordination. Hansoft makes it possible to run scheduling and agile projects in one single tool. It empowers teams to ship better games faster and provides management with a project status overview updated in real time.


"Improved collaboration and flexibility are fundamental principles behind Hansoft. Using a tool that truly empowers teams is key when focusing on productivity to get the most out of their talent. I'm really happy to work with Epic Games China and see Hansoft put into action in their exciting projects," said Hansoft CEO Patric Palm.


About Epic Games China
Epic Games China based in Shanghai, China licenses Epic Games' Unreal Engine 2 and Unreal Engine 3 in China, Taiwan, Hong Kong and South East Asia. The company provides local technology support and professional training services in Mandarin and English. Epic Games China also offers AAA quality content production outsourcing and game development services to developers and publishers worldwide. www.epicgameschina.com

 

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Press release
JANUARY 27, 2009

Newly recruited staff at Hansoft

Uppsala, Sweden - January 27, 2009

Hansoft, the leading vendor of tools for project management and QA, has undergone significant recruiting efforts during 2008.

Anders Wass has been hired as a Software Integration Engineer at Hansoft. His most recent employment was with Init, Stockholm.

 

John Broome has started as a Solution and Sales Manager at Hansoft. His most recent employment was with E*TRADE Australia.

 

Parul Sharma has been recruited as a Solution and Sales Manager at Hansoft. Her most recent employment was at Philips Electronics India.

 

Erik Ellingsen is filling the new position of IT Operations Manager at Hansoft. His most recent employment was with Connecta consulting, Stockholm.

 

Julia Hallin has started as a Marketing and PR-Manager at Hansoft. Her most recent employment was with VisitSweden, New York.

 

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Press release
DECEMBER 18, 2008

Hansoft successfully implemented by IO Interactive

Uppsala, Sweden, December 18, 2008

Hansoft, the leading vendor of tools for project management and QA in the game development industry, today announced that IO Interactive has successfully adopted the Hansoft production management solution.

"As a studio we have examined a number of solutions for how we build dynamic production teams and central to this has been the choice of tools we use to empower our teams to meet their goals. Hansoft has therefore become our tool of choice for managing key development tasks and is providing us both internally and externally with additional visibility and a framework for making more informed decisions. In our continual effort for excellence and quality the right tools enable us to deliver on those goals and Hansoft with its unique mix of scheduling methods and "live" nature certainly helps us do that," said Jonas Eneroth, Development Director at IO Interactive.


Hansoft is a fast and intuitive production management tool, used by developers in 20 countries around the globe. The software gives every team member a prioritised to-do list, updated in real time, and enables managers to use more efficient production practices to better face the challenges of today's game development.


"Hansoft matters on the bottom line not only because of its powerful features, but also because of its ease of use. This is absolutely crucial to satisfy the critical demands of high profile studios like IO Interactive. We are thrilled to work with IO Interactive and positive that Hansoft will help the studio to reduce project time, cost and risk," said Hansoft CEO Patric Palm.


About IO Interactive
Established in 1998, IO Interactive built the hugely successful "Hitman" series from the ground up. Bought by "Tomb Raider" publisher Eidos in 2004, IO continues to develop cutting edge original properties with titles such as "Freedom Fighters" and "Kane & Lynch: Dead Men" under their belt.
IO Interactive has more than 200 people across its four teams that come from over 23 different countries. The studio is based in Copenhagen, Denmark. www.ioi.dk

 

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Press release
NOVEMBER 27, 2008

Hansoft successfully implemented by Blue Fang

Hansoft, the leading vendor of tools for project management and QA in the game development industry, today announced that award winning game developer Blue Fang has successfully adopted the Hansoft production management solution.

“Blue Fang has tried many project management tools over the past ten years, ranging from industry standards to homegrown systems. Each had their strengths and weaknesses but only Hansoft has brought it all together in a single package that is useful for both our developers and producers. The ability to work with agile and traditional methods makes Hansoft the most attractive option for the way we develop games,” said Blue Fang producer Fred Galpern.

 

Hansoft is used by development teams in 20 countries for collaborative scheduling, task tracking, instant communication, Agile, QA / bug tracking, resource usage, portfolio and document management.

“Blue Fang is well known for its high quality games and we are excited to provide them with a tool that will help them increase studio productivity and maintain the inspirational environment that makes the team so successful. Teams using Hansoft don’t have to choose between agile and scheduling project management styles. Hansoft enables these different styles to be run side by side, within the same development project,” said Hansoft CEO Patric Palm.

 

About Blue Fang Games

Blue Fang Games is an independent game developer dedicated to creating compelling, emotionally engaging games focused on the animal kingdom that set the benchmark for broad-based family entertainment. Blue Fang's Zoo TycoonTM franchise has sold over seven million units worldwide and the studio is now developing a new multiplatform videogame property with THQ, Inc. Founded in 1998, Blue Fang Games is located in Waltham, MA. For more information visit Blue Fang Games on the web at www.bluefang.com.

 

 

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Press release
NOVEMBER 17, 2008

Hansoft adopted by A2M

Uppsala, Sweden - November 17, 2008

Hansoft, the leading vendor of tools for project management and QA in the game development industry, today announced that one of Canada's largest game development studio, A2M, has successfully adopted the Hansoft production management solution.

"We first introduced Hansoft in a project that was near the end of pre-production. We were very impressed by the ease with which we could adapt Hansoft to support our existing production processes and the real-time visibility it gives both management and staff on project status. We are looking forward to using it on more projects and value the new functionality brought by frequent updates. This we think will allow us to plan, scope, manage and execute projects much more effectively," said Peter Schoeler, Technical Director at A2M.


Hansoft, an integrated solution for project management, bug tracking, workload coordination, and document management, is today used by developers in 20 countries. The company is now working on version 5.3, due for the release in December 2008.


"Hansoft 5.3 will feature revolutionary new tools for creating art task pipelines and automated workflows for quality sign-offs. I am looking forward to see how leading studios such as A2M will use this to make the process of asset creation more lean," said Hansoft CEO Patric Palm.

 

About A2M

Based in Montreal, Quebec, A2M is dedicated to creating great games and original concepts that capture the player's imagination. Since 1992, A2M has developed over 40 titles across every genre, on every viable platforms. The studio has also partnered with the industry's top publishers and licensors, including Activision Blizzard, Disney, Electronic Arts, LucasArt, Sony and Warner Bros. A2M is Canada's largest independent game developer, employing over 450 talented people, and is committed to producing unparalleled game experiences with original or licensed Intellectual Properties, in a creative environment where talent thrives. Over the past three years, A2M has ranked amongst the Deloitte Technology Fast 50TM and also as Canada's 50 Best Managed CompaniesTM, two years in a row. www.a2m.com.

 

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Press release
NOVEMBER 10, 2008

Hansoft adopted by Ninja Theory

Uppsala, Sweden - November 10, 2008

Hansoft, the leading vendor of tools for project management and QA in the game development industry, today announced that Ninja Theory has successfully employed the Hansoft solution for production management.

"Hansoft integrated with our existing development processes seamlessly and has delivered solid productivity gains across the whole team. It provides every member of the team with a complete view of the project and a single place to go for all their allocated work. This has enabled improved communication of critical project information throughout the studio and gives us a much greater ability to effectively manage our projects," said Matthew Hart, Head of Production at Ninja Theory.


Hansoft is an integrated solution for project management, bug tracking, workload coordination, and document management, used by game development teams in 20 countries. The tool builds on principles of team empowerment, increased communication, transparency, and collaboration, and is also popular for cooperating with outsourcing partners, publishers and external QA teams.


"We are now seeing a larger focus on productivity in games development and there is an increasing demand for methods and tools like Hansoft to make teams more efficient. We are excited to work with Ninja Theory and I feel confident that Hansoft will help them getting the most out of their talent," said Hansoft CEO Patric Palm.


About Ninja Theory Ltd.
Ninja Theory, formerly known as Just Add Monsters Ltd, is a videogame developer based in Cambridge, UK and creators of the visually stunning PS3 title Heavenly Sword. The studio also produced Kung Fu Chaos, an Xbox exclusive game published in 2003 by Microsoft Games Studios. Ninja Theory believes that the next-generation of games consoles offer an opportunity to elevate the games experience into one that can rival film and literature and was one of the first development studios to commit exclusively to next-generation consoles.

 

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Press release
OCTOBER 30, 2008

Hansoft chosen by Black Lantern Studios

Uppsala, Sweden - October 30, 2008

Hansoft, the leading vendor of tools for project management and QA in the game development industry today announced that Black Lantern Studios have successfully implemented the solution across its team.

Hansoft is a used by a rapidly increasing number of development teams in Australia, Asia, Europe and North America for collaborative scheduling, task tracking, instant communication, Agile, QA / bug tracking, resource usage, portfolio and document management.


"Hansoft have market leading performance through our unique technology and we have designed the tool on principles of team empowerment, increased communication, transparency, and collaboration. Black Lantern Studios are committed to its team, processes and technology and using Hansoft will further help them bring great games to the market in short time," says Patric Palm, CEO at Hansoft.


Philip Cohen, Senior Producer at Black Lantern Studios, Inc., commented: "When I first heard I would be using Hansoft to track my projects, I was very resistant to the thought of giving up my previous tracking methods to learn an entirely new program. After just a single day of using it, I'm not sure how I ever tracked projects effectively without it.


The interface is so easy to use that I never felt stumped. Within a single day, I had multiple short and long term projects implemented with complete tasks tracking per employee, including automatic report generation and milestone tracking based on task completion. By mid-day, I was able to evaluate the balance of all my projects and employee resources across my entire business, and was using the powerful communication features to write notes, attach documents, and share images on a per-task basis; all of this without reading a single instruction or watching any of the tutorial videos Hansoft makes available via their website.


Hansoft's ease of use and common sense approach to interface and project scaling makes it an invaluable tool for any game developer or publisher, regardless of the number or size of projects being tracked. The pricing is so reasonable that it pays for itself in the amount of time saved through the solid tracking and communication it provides to each team member."

 

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Press release
APRIL 11, 2008

Blitz Games Studios selects Hansoft for project management

Uppsala, Sweden - April 11, 2008

Hansoft, the leading vendor of integrated tools for project management and bug tracking in the game development industry today announced that award winning UK based studio Blitz Games Studios has successfully adopted the Hansoft production management solution.

"We were pleasantly surprised how easy it was to set it up and get the entire team to use it and really buy into it. Games are big business now, competing with budgets of films. Team sizes are rising dramatically and it's important to manage these teams as efficiently and effectively as possible and Hansoft has the perfect answer in their project management software," says Andrew Oliver, Chief Technology Officer at Blitz Games Studios .


Hansoft features an integrated solution for project management, bug tracking and coordinating team workload. It is also a popular tool for collaboration with outsourcing partners, publishers and QA teams.


"Blitz Games Studios is today one of the largest independent studios in the world and we are very happy to provide their team with our fast and easy tool. Attention to constantly increased productivity is key to making good business in large scale games development. Using Hansoft will help Blitz even further leverage productivity, says Patric Palm, CEO at Hansoft.


About Blitz Games
Award-winning Blitz Games Studios is based in Leamington Spa and was founded in 1990 by twin brothers Andrew and Philip Oliver. The company is now one of the largest independent developers in the world, boasting five distinctly different divisions. The Olivers are responsible for developing over 100 games since the early 1980s and their company is currently working on top secret mature titles, multiple casual games and ground-breaking serious games in addition to the high profile family games for which the company has historically been well-known. In addition, the company recently released one of the most successful branded games promotions of all time with the three games developed for Burger King selling over 3.2 million copies across the US. The company continues its huge long-term investment into Blitz Tech, its in-house technology, which provides one of the best game development environments of any independent developer for PlayStation®2, PlayStation®3, PlayStation® Portable, PSN, Nintendo Wii®, Nintendo DS, WiiWare Xbox 360 and XBLA. Blitz Games Studios enjoys an award-winning working environment, with staff enjoying a wide range of benefits. www.BlitzGamesStudios.com

 

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Press release
MARCH 12, 2008

Gusto Games Adopts

Uppsala, Sweden - March 12, 2008

Gusto Games, the vastly experienced independent development house, which has its Headquarters based in Bloxham in Oxfordshire is pleased to announce that they have now invested heavily in Hansoft's Project Management Software, in order to standardise and strengthen its existing development position, in a bid to ensure an even greater control of their extremely thorough and diligent production process.

Struan Robertson, Producer at Gusto Games commented "Moving to Hansoft from our previous project management system has been a quiet revolution. Rather than using separate programs for waterfall and agile development, it's allowed us to bring all of our production methodologies under one roof with minimum disruption and learning; if you know about agile development, then you already know how to use Hansoft because it does everything you'd expect and more."


Patric Palm, CEO of Hansoft also added, "Gusto Games is a successful and fast growing studio that just branched into several sites. Using Hansoft will support them in sustaining this exciting growth and leverage their team productivity even further," says Patric Palm, CEO, Hansoft"


Simon Phillips, Managing Director of the Gusto Games Group explained, "As we grow our business organically across both of our studios in Bloxham and Derby, we want to make sure that we install the correct tools and procedures to ensure that our growing process is a painless one. We have numerous projects in place, we are pro-actively recruiting and as a result, we want to appeal to the industry's best within the development field."


About Gusto Games
Since Gusto Games was formed in 2003; the company has gone from strength to strength by building on its original goals to deliver quality gaming titles on time, within budget and across all leading gaming platforms. Gusto Games originally brought Eidos' hugely successful Championship Manager franchise to the console and PSP platforms with all console versions selling through at retail in impressive numbers

More recently with the opening of their Derby Studio in mid 2007, Gusto has continued to expand and is always looking to add to its current head count. Gusto is uniquely positioned within the industry to offer opportunities to new staff in two separate development disciplines. The recently opened Derby studio is focused on developing products for the action and adventure genres, whilst the Bloxham based studio has a pedigree and proven track record in developing games in the sporting genre.


Gusto Games has become one of Europe's most respected development studios and this fact was underscored in 2005 when, amongst others, the studio was nominated for the "Best New European Studio of the Year" at the Develop's Industry Excellence Awards. Building on that success Gusto also featured within Intent Media's ‘Develop 100' in 2007.

For further information contact Dene Landucci on 07967-177779 or d.landucci@btinternet.com or visit www.gustogames.com

 

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Press release
FEBRUARY 7, 2008

Hansoft releases 5.1 with QA and Agile improvements

Hansoft, the leading vendor of tools for project management and QA in the game development industry today announced that the new 5.1 release has been successfully rolled out.
Hansoft, the leading vendor of tools for project management and QA in the game development industry today announced that the new 5.1 release has been successfully rolled out.

Hansoft 5.1 comes with many improvements across the whole solution. Teams using a task scheduling approach and/or an Agile workflow will benefit from the new release. The most significant updates are however found in the Agile and QA functionality.

“With Hansoft 5.1 Agile teams can choose to view the product backlog in three different ways depending on situation and preference. The new wall view is pretty stunning but not for the ones easily prone to motion sickness. We have also improved the fast and easy QA functionality to satisfy the needs of larger studios and publishers. They will now find more advanced bug workflow settings and detailed access and restriction rules,” says Patric Palm, CEO, Hansoft.

The multi view product backlog allows Agile teams to work with the backlog in three different ways:

- Items in a hierarchy. Create and structure items in a hierarchy. By delegating parts of the backlog team members and externals can participate as well.

- Items on a wall. Analyse, create and work with items in alternative ways by arranging them on a virtual wall.

- Items sorted/prioritised. Prioritise and sort items in this view before moving them from the backlog to a sprint/iteration.

In addition to the bug workflow improvements Hansoft 5.1 also features detailed access and restriction rules. This gives or restricts resources/groups to edit data in columns/fields, deleting bugs, customising workflow, documents and many other parts.

 

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Press release
DECEMBER 11, 2007

Hansoft releases integration SDK update – successfully used by IR Gurus

Uppsala, Sweden, December 11, 2007

Hansoft, the leading vendor of integrated tools for project management and bug tracking in the game development industry today announced its latest update of the Hansoft integration SDK.

The Hansoft integration SDK can access all data and functionality on the Hansoft server to do real time integrations within the studio tool chain, or with other systems such as an external bug database. With the latest release the integration SDK not only features a C layer but also a .NET layer. A C++ layer is soon to be released.


"With our SDK it is easy to integrate Hansoft for project management and bug tracking with other leading tools to create a tightly woven best-of-bread solution for application lifecycle management," says Patric Palm, Managing Director, Hansoft.


Melbourne based IR Gurus is one of Australia's leading multi-platform game development studios and a long time Hansoft user.


Cameron Dunn, Technical Director at IR Gurus commented, "The Hansoft integration SDK is an important part of our workflow design. The SDK is an absolute joy to work with. I wish all companies had such nice interfaces to their products."


About IR Gurus
For over 10 years, Melbourne based IR Gurus, has been creating award-winning, top-selling games. From the globally successful equestrian titles to the acclaimed AFL series, with every product IR Gurus further demonstrates the company's commitment to delivering a high-quality game experience to their consumers.
IR Gurus is a globally recognised developer. The success the recently released Heatseeker, AFL Premiership 2006, the record-breaking Gaelic Games: Football, the multi-award winning World War II combat flight game Heroes of the Pacific, have all cemented the company's position as a significant, international, multi-genre game development studio.
Today IR Gurus continues to break new ground. Already developing a number of next-generation titles, on PlayStation 3, Xbox 360 and Wii, the company is exploiting the hardware capabilities of each unit to guarantee a rich gaming experience on all of its products.
With quality a core part of the company's value system, IR Gurus, more than ever, is committed to producing superior and enjoyable game experiences. www.irgurus.com

 

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Press release
NOVEMBER 28, 2007

Hansoft adopted by PowerChallenge

Hansoft, the leading vendor of integrated tools for project management and bug tracking in the game development industry today announced that PowerChallenge in Sweden has successfully adopted the Hansoft production management solution.

”Power Challenge is a rapidly growing game development company with high demands on finding a flexible and swift project model and thereby an equally flexible project tracking tool that supports the model in full. Agile practises were adopted early on in the growth phase and Hansoft was quickly proven the best system on the market. It supports our geographically separated development organization and it brings teams and individuals easy-to-use and powerful functions for managing the game development in real-time, across offices, in every level of the production; from developer and tester to producer and product owner. The system roll-out was extremely quick and the user interface is intuitive. Our teams were up and running using Hansoft in a matter of hours. We’re happy to have found a tool that supports Agile development in such a great way," says Richard Kronfält, Executive Producer at Power Challenge.


Power Challenge was founded in 2004 by Johan Christenson, an Internet entrepreneur who previously created three successful companies in the gaming industry. The company, which is headquartered in Karlskrona, Sweden, merged with ManagerZone in 2007 in order to strengthen its position in the rapidly growing online gaming market. The Power Challenge team is determined to push the boundaries of the sports gaming world by combining the quality of a PC- based game with the high-growth patterns of online social networking communities. In 2007 Benchmark Capital, a leading early-stage high-technology venture capital firm, announced an $8 million investment in Power Challenge. The investment will be used to fund development of new titles, enhance the quality of existing games and expand the company's global infrastructure.


Patric Palm, Managing Director at Hansoft commented, “PowerChallenge is a world leader in online gaming and we are obviously thrilled to provide them with Hansoft for their exciting projects. Using Hansoft will help them coordinate all their talent across several studios. We are very much looking forward to see the results in the new titles coming out.”


About PowerChallenge

Power Challenge is the leading sports games provider on the Web. With two games currently available and more on the way, Power Challenge is adding thousands of users to a growing community of sports and games enthusiasts. Power Challenge provides both action and management games where users play against their friends or fellow users, creating dedicated communities of fans playing together across the virtual world. Power Challenge has two development studios in Karlskrona and Linkoping, and will shortly be opening offices in Stockholm and New York.

www.powerchallenge.com


 

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Press release
OCTOBER 17, 2007

Ubisoft's Paris Studio uses Hansoft to manage 200 team members

Hansoft, the Swedish project management and collaboration software vendor, today announced that Ubisoft, one of the world's largest video game publishers, has implemented Hansoft in its Paris development studio.

“Hansoft’s fast and easy, state-of-the-art functionality strengthens our project management capabilities and enhances our studio efficiency,” says Gaël Seydoux, Producer, Ubisoft.

“Ubisoft’s Paris studio is working on some of the industry’s most exiting productions. We are very happy to provide them with a tool that gives benefits for all team members. With Hansoft they will be able to use agile and scheduling project management methodologies side by side, also within the same production,” says Patric Palm, Managing Director, Hansoft.

About Ubisoft

Ubisoft is a leading producer, publisher and distributor of interactive entertainment products worldwide and has grown considerably through a strong and diversified line-up of products and partnerships. Ubisoft has offices in 22 countries and sales in more than 50 countries around the globe. It is committed to delivering high-quality, cutting-edge video game titles to consumers. Ubisoft generated sales of €680 million for the 2006-2007 fiscal year. To learn more, please visit www.ubisoftgroup.com.

 

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Press release
JULY 16, 2007

New Hansoft 5.0 with QA chosen by The Creative Assembly Australia

Hansoft, the leading vendor of production management tools in the game development industry today announced that The Creative Assembly Australia has chosen Hansoft and that the new 5.0 release with integrated QA has been successfully rolled out.

SEGA owned studio The Creative Assembly Australia (maker of Medieval II: Total War™ Kingdoms, due in autumn 2007) has successfully implemented the self-titled Hansoft tool for production management.

“Hansoft transformed our diligent game development team from a group that worked a lot of overtime to make a deadline, to a professional outfit that finished world class software ahead of schedule,” says Ashley Parker, Senior Producer, The Creative Assembly International.

“We are very passionate about production management practices and there is big money in shipping better games faster. Working with The Creative Assembly Australia has been very exiting since they are truly leading the way, bringing project management and collaboration to new levels. By using Hansoft they will benefit from a new breed of tools that are not only blistering fast and intuitive, but also features truly innovative and unique functionality,” says Patric Palm, Managing Director, Hansoft.

With the new 5.0 release Hansoft has applied its design and the performance of their unique technology to create an industry leading user friendly and really fast bug tracking tool. The functionality is designed to help integrate the QA process closer with development. With the Hansoft SDK real-time integration can be made with other bug databases and systems.

“Since moving over to Hansoft, instead of working overtime to meet deadline, now we are heading home on time, and spending our days adding extra polish to projects ahead of schedule. For game developers like ourselves, the new QA functionality will let our staff track both scheduled work and bug fixing in one application, which will help tighten our time management even further,” says Ashley Parker.

“With Hansoft 5.0 every team member will have tasks and bugs in one place and using the free QA-accounts for testers will help you save licensing costs,” says Patric Palm.

 

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Press release
MAY 21, 2007

Swedish Game Awards winners to receive free one-year Hansoft license worth 30 000 SEK

As seen in previous and current entries in Swedish Game Awards, Sweden's largest game development competition, student game developers have plenty of creativity, drive and passion. What they sometimes lack is organizational skills, and the tools to work together in an efficient way. Thanks to a unique collaboration between Swedish Game Awards and Hansoft, makers of the premium project management, collaboration and bug tracking tool for game developers, winners of the Best PC Game award can now realize their full potential and bring their game to market in an orderly manner.

Hansoft will offer the winning team a free, ten-user license of its new Hansoft 5.0 solution for one year, worth over 30 000 SEK. Hansoft 5.0 offers extensive functionality in scheduling, tracking, collaboration, bug tracking and document management and is used by many professional studios, such as Swedish Game Awards silver partner Starbreeze.

"Tools like Hansoft are important when going from a hobbyist development model to one that is viable for making a competitive game - that's why we're excited to have this license as a prize for our winners", says Swedish Game Awards Project Manager John-Philip Johansson.

"We are happy to help the next generation of Swedish game developers in producing their first commercial title", says Hansoft Managing Director Patric Palm. "Since Hansoft is suitable for use in both small-scale and large-scale game development, the team will benefit even more as it grows."

 

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MARCH 7, 2007

Hansoft announces release of QA-module

Hansoft, the leading vendor of project management and collaboration tools in the game development industry today announced that the 5.0 release will feature a QA-module.

“We are very happy with the way we have changed the market for scheduling and Agile project management tools. Now it is time for the QA market, and it is not one day to early, says Hansoft Managing Director Patric Palm.

Hansoft is applying its intuitive design and the performance their unique technology to create an industry leading user friendly, innovative and really fast QA tool. Focus will be on defect tracking, communication, documentation and the functionality will be fully integrated in the rest of the Hansoft production management solution. The functionality will be designed to help integrate the QA process closer with development. With the Hansoft integration SDK real-time integration can be made with other QA databases and systems.

“There is an urgent need for QA-tools that are much faster and easy to use for the whole team. With the Hansoft QA-module you will also have tasks and bugs in one place and there is a lot of functionality there to help integrate the QA-process closer with development,” says Patric Palm.

 

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MARCH 5, 2007

Hansoft releases v4.3 – selected by Creat Studios

Hansoft, the leading vendor of project management and collaboration tools in the game development industry today announced that the new v4.3 release of Hansoft with full Unicode support has been successfully rolled out.

“We have had a fantastic start of the year with many new clients in Australia, Europe and north America. We are now very happy to have been selected by Creat Studios since they have such a strong team for current and next-gen productions. Having a solid approach to project management is becoming increasingly important in the global marketplace for games development and Creat is definitely leading the way in this regard,” says Hansoft Managing Director Patric Palm.

“Creat Studios is committed to continually improving our project planning procedures to streamline our development process and provide our clients with accurate, real-time information about projects in development. Working with Hansoft takes us one step closer to that goal and offers our development teams an effective way to move forward from our previous project planning solution and thereby optimize our production pipeline for maximum efficiency,” says Vlad Starzhevsky, CEO, Creat Studios Inc.

The 4.3 release of Hansoft features full Unicode support (for example Russian and Japanese), a new dynamic reporting tool and many enhancements to both the task scheduling and the Agile functionality.

About Creat Studios

Creat Studios, Inc. is a premier developer of current and next-gen console and handheld games. Founded in 1990, Creat is headquartered in Canton, Massachusetts, with a development studio in St. Petersburg, Russia. They are official developer for

Playstation® Portable, PlayStation® 3, Nintendo DS and Xbox360 Console. www.creatstudios.com

 

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OCTOBER 26, 2006

Hansoft support for Agile methodology out now

Hansoft, the leading vendor of project management and collaboration tools in the game development industry today announced that the new v4 release of Hansoft with support for Agile methodology has been successfully rolled out.

In mid or large size development projects the amount of information can be massive and sometimes distributed on several teams. However, you can’t really keep your agility if you try to face this challenge with a tool that isn’t fast and easy. Hansoft has always been the most intuitive collaboration tool for not only project managers but all developers. Now teams using Agile methodology will also be able to benefit from this level of usability.

“The interest and demand for us to release support for Agile methodologies has been massive. There is a need in the market for a tool that can take Agile methodologies to the next level. This is of special importance within game development since these productions are specifically intensive, complex and demanding. We have also had studios running the beta of our Agile release in sharp projects with very positive results,” says Hansoft Managing Director Patric Palm.

“Managing a next-gen production becomes much easier with the benefits Hansoft provides for all team members in their daily work. We successfully implemented an Agile workflow in just weeks in the middle of a production with help of the Agile supporting functionality in Hansoft. It’s truly user-friendly and without the administrative time that other products require,” says Lars Johansson, Producer at Starbreeze, client of Hansoft.

Hansoft support different Agile methods like SCRUM and eXtreme Programming. Nevertheless, most organisations use modified adoptions of these methods and this is easily managed in Hansoft using customisable templates.

With the new Agile release of Hansoft you don’t need to have separate tools and a “religious war” between methodologies. You can now in one tool use Agile and task scheduling projects in parallel. You can even have Agile cells of sub teams within a development project. With Hansoft you don’t need to choose one methodology, now you can have both.

Using Hansoft in Agile projects will not only provide cutting-edge Agile functionality, but also give the benefit of all functionality integrated in the Hansoft solution. Workload and portfolio management, history, ghost resources, client and outsourcing partner integration, document management and much more will all be there.

 

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SEPTEMBER 21, 2006

Hansoft chosen by Red Mile Entertainment to coordinate development and publishing

Hansoft, the leading vendor of project management and collaboration tools in the game development industry today announced that the worldwide developer and publisher Red Mile Entertainment has implemented Hansoft.

“Hansoft not only helps us coordinate our publishing work but also gives us real-time tracking of progress in our game development projects. This makes it easier to collaborate with development studios around the globe,” says Chester Aldridge, Chairman/CEO of Red Mile Entertainment.

“We are very excited about providing Red Mile Entertainment with a tool that shrinks the world. The unique performance and functionality of Hansoft brings publishers, studios and outsourcing partners closer and we believe this is key to successful and cost-effective international game development,” says Hansoft Managing Director Patric Palm.

About Red Mile Entertainment

Red Mile Entertainment, Inc. is a worldwide developer and publisher of interactive entertainment software. Headquartered in Sausalito, California, the company creates, incubates and licenses premier intellectual properties and develops products for console video game systems, personal computers and other interactive entertainment platforms. www.redmileentertainment.com

 

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JULY 11, 2006

Eurocom strengthens project management with Hansoft

Hansoft, the Swedish project management and collaboration software vendor, today announced that the 235 staff strong and expanding UK independent games developer Eurocom Entertainment Software has implemented Hansoft across its organisation.

“Eurocom has established a strong track record for time-critical projects, and is actively recruiting for a number of exciting projects on next and current generation platforms. Hansoft’s fast and easy state-of-the-art functionality strengthens our project management capabilities and enhances our studio efficiency,” says Hugh Binns, Director, Eurocom.

“Eurocom has one of the most solid track records in the market and a history of focusing on good project management practices,” says Hansoft Managing Director Patric Palm.

“We are proud to provide Eurocom with a tool that will help them put stress away from management and empower their teams to deliver even faster on desired quality and budget,” says Patric Palm.

Hansoft recently also announced its 3.2 release with project history analysis and enhanced functionality for involving publishers and outsourcing partners in the project.

“We believe tighter collaboration will be increasingly important but also more difficult. Hansofts integrated solution will leverage the growing teams to their full potential,” says Patric Palm.

About Eurocom Entertainment Software

 

Eurocom was founded in October 1988 by current owners Mat Sneap, Tim Rogers, Neil Baldwin, Ian Sneap and Hugh Binns. Eurocom has steadily expanded to cover all the major consoles and handhelds, and has developed over 70 titles in that time. Eurocom’s development team of 235 talented staff is based in Derby, UK. Previous Eurocom developments have included many of the biggest selling titles in the industry including games based on James Bond, Harry Potter, Buffy the Vampire Slayer, Batman, Crash Bandicoot, Spyro, and Tarzan. Eurocom’s last published game is Ice Age 2 : Meltdown, released in March 2006 by Vivendi for PS2, Gamecube, Xbox and PC. Eurocom’s most recent announced project is the development of next-generation games based on the Pirates of the Caribbean for Buena Vista Games, due for release in 2007.

 

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JULY 7, 2006

Hansoft to release support for agile methodology this summer

Swedish project management software vendor Hansoft will in the end of this summer release a version with support for agile methodologies like SCRUM and eXtreme Programming.

- Hansoft has always been a fast and easy collaboration tool for not only project managers but all developers. Now teams using agile methodology will also be able to benefit from the usability, says Hansoft Managing Director Patric Palm.

Hansoft is used for managing tasks and collaboration on a day by day basis by programmers, artists, project mangers and producers. Hansoft is also used by executives for portfolio management and by clients and outsourcing partners to be closely involved in the production without having access to its all parts.

- We believe the Hansoft level of usability is key in mid or large size agile productions where the amount of information is massive and distributed on several teams. You can’t really be agile if the used tool isn’t fast and easy, says Patric Palm.

With the new agile release projects using agile methodology with backlogs, iterations, burndowns etc can exist parallel with task scheduling projects. Resource usage and portfolio management can then be run in one integrated solution. Agile can also be used for a subproject within a production project. For example the milestone plan and parts of the production which naturally use task scheduling can be managed parallel to parts of the project that uses agile methodology.

- With Hansoft you don’t need to have separate tools and a “religious war” between methodologies. You can now in one tool use agile and task scheduling projects in parallel. You can even have agile cells of sub teams within a development project. With Hansoft you don’t need to choose one methodology, now you can have both, says Patric Palm.

 

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Press release
MARCH 29, 2006

Ghosts in new release from Hansoft

In the new release (v3.1) of the Hansoft project management solution, more functionality for project portfolio analysis has been added. Customers are also provided a new opportunity to save cost using ghosts.

- The new feature Ghost Resource mode enables project managers to create ghost resources and assign them tasks without paying for more users. When the planned project then goes live the ghosts can easily be converted to real resource accounts and involved in the project work. Since our 2-user trial license has an unlimited period, the ghosts make Hansoft not only a more powerful, but also a free of charge alternative to standard project planning applications. Migrating old plans into Hansoft is also done with a click, says Hansoft Managing Director Patric Palm.

In addition to analysing resource usage, task activity can now also be analysed on a portfolio level.

- Say that you want to know what all programmers are doing in all projects the upcoming two weeks and what tasks are overdue. With this new Find all functionality coordination between projects is made easier, says Patric Palm.

The time reporting module (Euro 3.00 extra per user per month) is now upgraded with dynamic fields to support the specific needs of different organisations.

- If wanted, you can now use a digital version of the traditional time clock, says Patric Palm.

 

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Press release
FEBRUARY 8, 2006

Next-Gen Project Management made easier by new Hansoft release

Swedish project management software vendor Hansoft includes an array of new features in the latest release to make next-gen games development teams more productive.

- Most important is the new delegation functionality that allows producers and project managers to delegate responsibility for planning, tracking and managing to leads and others in an infinite number of levels. This puts a lot of stress away from the producers, empowers the team and increases agility, says Hansoft Managing Director Patric Palm.

Games development projects are intensive, complex and demanding. When teams grow larger like in next-gen productions, pipeline management and resource coordination rapidly grows more challenging. Hansoft now features support for multiple resource

 

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Press Release Archive

Develop, February 2012

Dropping in on Hansoft

 

Gamasutra, Jan 19, 2012

Jira support added to Hansoft

 

IT24, Jan 13, 2012

Hansoft laddar för nya rekord

 

Gamasutra, Jan 10, 2012

ModNation Racers studio using Hansoft management tools

 

Develop-Online, January 4, 2012

Hansoft looking for more staff after 'record' 2011

 

UNT, January 2, 2012

Upplandsföretagare om det nya året

 

Gamasutra, December 9, 2011

Just Cause Developer Adopts Hansoft Management Tools

 

Develop-Online, December 9, 2011

Avalanche adopts Hansoft tools

 

Dagens Industri, December 6, 2011

Vinnare i Uppsala län

 

Dagens Industri, November 30, 2011

Dubbelvinnare med växtvärk

Dubbelvinnare med växtvärk (pdf)

 

Enteprenor24.se, November 30, 2011

Hansoft årets gasell igen

 

UNT, November 28, 2011

Snabbväxare får pris igen

Snabbväxare får pris igen (pdf)

 

UNT Uppgång, November 8, 2011

Hansoft - Månadens uppstickare

Hansoft - Månadens uppstickare (pdf)

 

IT24, October 19, 2011

Jaybis ska hjälpa Hansoft i norden

 

Develop-Online, September 15, 2011

Statisticon implements Hansoft

 

Develop, September 2011

Services news

 

Etablering utomlands, August 29, 2011

Hansoft och Klättermusen fick stort exportpris

 

Ekonominyheter, August 25, 2011

Hansoft och Klättermusen får prestigefyllt exportpris

 

SearchSoftwareQuality.com, August 10, 2011

Video interview with Patric Palm during Agile 2011

 

Go!GamingGiant, July 27, 2011

id Software and Hansoft partner up

 

Gamasutra, July 27, 2011

id Software Using Hansoft Management Tools

 

Develop-Online, July 26, 2011

Id Software incorporates Hansoft solution

 

ITSZ.ru, June 29 2011

Hansoft объявил о начале сотрудничества с VIZERRA

 

Develop, June 2011

Tools news

 

Develop-Online, May 05, 2011

Finalists revealed for 2011 Develop Awards


Develop-Online, April 21, 2011

Hansoft updates for outsourcer support

 

Gamasutra, April 20, 2011

New Hansoft Release Simplifies Report Sharing

 

UNT.Affärer, March 28, 2011

Med världen i sikte (online)

Snabbväxare med världen som sikte (print)

 

Gamasutra, March 23, 2011

Relentless Software Focuses On Episodic, Downloadable, Implements Hansoft

 

Develop-Online, March 22, 2011

Relentless adopts Hansoft

 

24.UNT, March 10, 2011

TV interview with Hans Andersson

 

UNT, March 09, 2011

Hansoft utsedd till årets företagare 2011

 

Gamasutra, February 10, 2011

China's Virtuos Turns To Hansoft As Pipelines Evolve

 

Develop, February 2011

Services News: Hansoft launches online forum

 

UNT, January 31, 2010 (In Swedish only)

Behov av unga chefer väntas växa

 

Develop-Online, December 16, 2010

Hansoft open to feedback in new online forum

 

GameBusiness.jp

Hansoft、Kojima Productionにプロジェクトマネジメントシステムを導入

 

Relation, December 2010

Uppstickaren som bondat Boeing, BioWare och Bang & Olufsen

 

Gamasutra, December 7, 2010

Hansoft 6.5 Adopted Across Kojima Productions

 

Develop-Online, December 7, 2010

Kojima firm praises ‘magnificent’ Hansoft tool

 

Dagens Industri, December 6, 2010

Hansoft - Gasellvinnare i Uppsala län (pdf)

 

Develop-Online, December 2, 2010

Hansoft 6.5 promises enhanced global features

 

Gamasutra, December 1, 2010

New Hansoft 6.5 Aims To Simplify Global Collaboration

 

Dagens Industri, December 1, 2010

Hansoft förser dataspelsjättarna med verktyg (Online)

Uppsalabolag styr jättarnas spelplan (Print)

 

UNT, November 30, 2010

Hansoft växer snabbast i länet (Online)

Hansoft växer snabbast i länet (Print)

 

Veckans Affärer, Nov 11, 2010

Vill mogna snabbt (pdf)

 

Veckans Affärer Online, Nov 08, 2010

De kan bli årets erövrare

 

Develop-Online, October 12, 2010

Hansoft inks Indian licencing deal

 

it 24, October 11, 2010

Hansoft har vuxit ur spelbranschen

Article in Swedish it publication it24 (Swedish only)

 

Wheel of Games Journal, Sept, 2010

The Project Manager's Project Manager - Hansoft.

A radio interview with Patric Palm.

 

Develop, August, 2010

Tool Spotlight - Hansoft 6.1

 

Develop-Online, July 27, 2010

Hansoft welcomes new interface engineer


Develop-Online, July 20, 2010

Hansoft licensed out to social game firm

 

Gamasutra.com, July 1, 2010

Hansoft Supports Kanban, Multiple Workflows, With Latest Release

 

Develop-Online, June 30, 2010

Hansoft unveils version 6.1

 

Develop-Online, June 4, 2010

Excitement builds for Gotland Game Awards

 

Elektroniktidningen, May 30, 2010

Verktygsleverantören Hansoft expanderar

 

Gamasutra.com, May 25, 2010

Riot Games choses Hansoft tool

 

Develop-Online, May 25, 2010

Riot Games opts for Hansoft

 

Gamasutra.com, April 22, 2010

Ignition Entertainment Chooses Hansoft For Workflow Management

 

Develop-Online, April 22, 2010

Ignition strikes Hansoft tool deal

 

Develop-Online, March 8, 2010

Former Harmonix exec joins Hansoft

 

Develop, March, 2010

Guide: SCM and Asset management

 

UNT, February 18, 2010

Hansoft förstärker sin position

 

Gamasutra.com, February16, 2010

Hansoft, Crytek Partner For Project Management Software

 

Develop-Online, February 15, 2010

Crytek signs to use Hansoft

 

Elektroniktidningen, February 3, 2010

Rapp utveckling i snyggare förpackning

 

Develop-Online, January 07, 2010

Develop's "30 under 30" - the online version

 

Women in Games jobs, December 2009

Interview with Parul Sharma of Hansoft

 

Develop, December 2009

Hans Andersson listed among "30 under 30" talents in the industry (pdf)

 

Gamasutra.com, December 8, 2009

Game Developer Announces 2009 Front Line Award Finalists

 

Develop-Online, November 25, 2009

Hansoft bumps up training programme

 

Blogcritics.org, November 20, 2009

Interview with Dorian Kieken, BioWare

 

Gamasutra.com, November 16, 2009

Hansoft Hires EA Sports Vet Wynn, Launches Consultant Training Program

 

Visualize This! podcast, November 3, 2009

Agile tools in game development - a talk with Hansoft

 

Develop-Online, October 30, 2009

Universities praise Hansoft educational license

 

GameBusiness.jp, October 30, 2009

Hansoft presentation in Tokyo

 

Develop-Online, August 18, 2009

Hansoft updates Perforce-integrated tech

 

Develop-Online, July 16, 2009

2K praises Hansoft


Gamasutra.com, July 16, 2009

2K Games Implements Hansoft For Project Management


Develop-Online, July 10, 2009

Harmonix enlistst Hansoft management tools


Gamasutra.com, July 8, 2009

Hansoft Helps Harmonix Push Pipeline Productivity

 

Gamasutra.com, May 7, 2009

Develop Conference Reveals Keynotes, Sessions


Gamasutra.com, March 31, 2009

Curve Picks Hansoft For Project Management

 

Develop-Online, March 31, 2009

Curve Studios opts for Hansoft project management

 

Gamasutra.com, March 18, 2009

Pre-GDC: Hansoft To Launch Version 5.3 At GDC

 

Develop-Online, March 18, 2009

Hansoft readies version 5.3 of project management solution

 

Develop-Online, March 3, 2009

Yager Development adopts Hansoft

 

Gamasutra.com, February 9, 2009

Epic Games China Chooses Hansoft

 

Develop-Online, February 9, 2009

Epic Games China adopts Hansoft tech

 

Develop-Online, January 28, 2009
Hansoft welcomes new employees

 

Develop-Online, January 15, 2009

Hansoft over the moon with new licensee

 

Lien Multimedia, MIGS 2008

Patric Palm in interview at MIGS 2008

 

Develop-Online, December 23 2008

IO integrates Hansoft

 

Develop-Online, December 2008

Production tool round-up

 

Develop, December 2008

Building the perfect beast

 

Gamasutra.com, December 19, 2008

IO Chooses Hansoft Tool For Project Management

 

Gamasutra.com, December 3, 2008

Blue Fang Adopts Hansoft Tools For Project Management

 

Develop-Online, November 28, 2008

Blue Fang opts for Hansoft

 

Direction Informatique, Nov 19, 2008

L'actualité des TI en bref

 

Develop-Online, Nov 18, 2008

A2M adopts Hansoft

 

Gamasutra.com, Nov 17, 2008

A2M selects Hansoft tools

 

IGDA Leadership Forum blog, Nov 16, 2008

Hansoft 5.3 Preview + Common User Patterns Lunch Session

 

Gamasutra.com, Nov 11, 2008

Ninja Theory Adopts Hansoft Tools

 

Develop-Online, Nov 11, 2008

Ninja Theory employs Hansoft

 

Gamasutra.com, October 08, 2008

Black Lantern Adopts Hansoft Tools

 

Gamasutra.com, July 28, 2008

EVE Developer CCP Chooses Hansoft Project Management Suite

 

Develop-Online, July 24, 2008

CCP picks Hansoft

 

Develop-Online, April 11, 2008

Blitz to use Hansoft

 

Gamasutra.com, April 11, 2008

Blitz Chooses Hansoft For Project Management

 

Gamasutra.com, March 12, 2008

Gusto Chooses Hansoft Project Management Software

 

Develop-Online, March 12, 2008

Gusto picks Hansoft

 

Develop, March 2008, feature

Hansoft with Gusto

 

Gamasutra.com, February 08, 2008

Hansoft Announces 5.1 Release For Agile Teams

 

Develop-Online, February 07, 2008

Hansoft levels up to 5.1

 

Gamasutra.com, December 12, 2007

Hansoft Adds C, .NET Support To Integration SDK

 

Develop-Online, December 11, 2007

Hansoft upgrades integration SDK

 

Develop-Online, November 29, 2007

PowerChallenge signs up Hansoft

 

Gamasutra.com, November 29, 2007

Game Developer's 2007 Front Line Award Finalists Announced

 

Gamasutra.com, November 13, 2007

IGDA Forum: Torpex's Fristrom On How Not To Schedule A Game Project

 

Develop-Online, October 18, 2007

Ubisoft Paris to use Hansoft

 

Gamasutra.com, October 17, 2007

Ubisoft Paris Chooses Hansoft Management Software

 

Gamasutra.com, July 23, 2007

GC Developers Conference speakers confirmed

 

Gamasutra.com, July 17, 2007

Creative Assembly Australia chooses Hansoft

 

Gamasutra.com, July 13, 2007

New sessions for Develop conference

 

Gamasutra.com, April 06, 2007

Hansoft Releases Latest Project Management Update

 

Develop-Online, March 06, 2007

GDC: New version and Creat support for Hansoft

 

Develop, August 2007, feature

Championship Management

 

Review in Game Developer, February, 2007

Hansoft's Hansoft 4.2

 

Gamasutra.com, October 27, 2006

Product: New Hansoft Version Released With Agile Support

 

Develop, October 2006, feature

Greasing the development cogs

 

Gamasutra.com, Sept 22, 2006

Product: Hansoft Implemented By Red Mile

 

Gamasutra.com, August 30, 2006

Product: Hansoft Adopted By UK Developer Eurocom

 

Develop, August 2006, feature

The PC goes Nextgen

 

Gamasura.com, July 11, 2006

Product: Hansoft To Support Agile Methodologies

 

Develop, March 2006, feature

Emergent's re-emergence

 

Gamasutra.com, February 08, 2006

Hansoft Releases Next-Gen Game Project Management Update

 

Computer Sweden, January 11, 2006

Dokumenthantering lättare i Hansoft

 

Develop, November/December, 2005 feature

Rethinking project management

 

Computer Sweden, June 06, 2005

Snabb planering ger bättre spel